==> Synchronizing chroot copy [/home/leming/armv8/root] -> [leming]...done
==> Making package: quake 1.36.0-3 (Thu Sep 10 18:06:15 2026)
==> Retrieving sources...
-> Found vkquake-1.36.0.tar.gz
-> Found librequake-0.09-beta.zip
==> WARNING: Skipping verification of source file PGP signatures.
==> Validating source files with b2sums...
vkquake-1.36.0.tar.gz ... Passed
librequake-0.09-beta.zip ... Passed
==> Making package: quake 1.36.0-3 (Fri Sep 11 00:06:18 2026)
==> Checking runtime dependencies...
==> Installing missing dependencies...
resolving dependencies...
looking for conflicting packages...
Packages (34) alsa-lib-1.2.16.1-1 alsa-topology-conf-1.2.5.1-4 alsa-ucm-conf-1.2.16.1-1 default-cursors-3-1 hidapi-0.15.0-1 libdrm-2.4.134-1 libedit-20260512_3.1-1 libglvnd-1.7.0-3 libogg-1.3.6-1 libpciaccess-0.19-1 libx11-1.8.13-1 libxau-1.0.12-1 libxcb-1.17.0-1 libxcursor-1.2.3-1 libxdmcp-1.1.5-2 libxext-1.3.7-1 libxfixes-6.0.2-1 libxrender-0.9.12-1 libxshmfence-1.3.3-1 libxxf86vm-1.1.7-1 llvm-libs-22.1.8-2 lm_sensors-1:3.6.2-1 mesa-1:26.2.2-1 opus-1.6.1-1 spirv-tools-1:1.4.357.0-1 wayland-1.26.0-1 xcb-proto-1.17.0-4 xorgproto-2025.1-1 flac-1.5.0-1 libvorbis-1.3.7-4 mpg123-1.33.7-1 opusfile-0.12-4 sdl3-3.4.16-1 vulkan-icd-loader-1.4.357.0-1
Total Download Size: 0.06 MiB
Total Installed Size: 283.25 MiB
:: Proceed with installation? [Y/n]
:: Retrieving packages...
opusfile-0.12-4-aarch64 downloading...
checking keyring...
checking package integrity...
loading package files...
checking for file conflicts...
checking available disk space...
:: Processing package changes...
installing libogg...
installing flac...
installing libvorbis...
installing alsa-topology-conf...
installing alsa-ucm-conf...
installing alsa-lib...
installing mpg123...
Optional dependencies for mpg123
sdl2-compat: for sdl audio support
jack: for jack audio support
libpulse: for pulse audio support
perl: for conplay [installed]
installing opus...
installing opusfile...
installing xcb-proto...
installing xorgproto...
installing libxdmcp...
installing libxau...
installing libxcb...
installing libx11...
installing libxext...
installing libxrender...
installing libpciaccess...
installing libdrm...
Optional dependencies for libdrm
cairo: needed for modetest tool
installing libxshmfence...
installing libxxf86vm...
installing libedit...
installing llvm-libs...
installing lm_sensors...
Optional dependencies for lm_sensors
rrdtool: for logging with sensord
perl: for sensor detection and configuration convert [installed]
installing spirv-tools...
installing default-cursors...
Optional dependencies for default-cursors
adwaita-cursors: default cursor theme
installing wayland...
installing mesa...
Optional dependencies for mesa
opengl-man-pages: for the OpenGL API man pages
installing libglvnd...
installing libxfixes...
installing libxcursor...
installing hidapi...
Optional dependencies for hidapi
libusb: for hidapi-libusb [installed]
installing sdl3...
Optional dependencies for sdl3
alsa-lib: ALSA audio driver [installed]
libpulse: PulseAudio audio driver
jack: JACK audio driver
pipewire: PipeWire audio driver
vulkan-driver: vulkan renderer
sndio: sndio audio driver
libdecor: Wayland client decorations
installing vulkan-icd-loader...
Optional dependencies for vulkan-icd-loader
vulkan-driver: packaged vulkan driver
:: Running post-transaction hooks...
(1/2) Reloading system manager configuration...
Skipped: Current root is not booted.
(2/2) Arming ConditionNeedsUpdate...
==> Checking buildtime dependencies...
==> Installing missing dependencies...
resolving dependencies...
looking for conflicting packages...
Packages (7) ninja-1.13.2-3 python-tqdm-4.70.0-1 gendesk-1.0.15-1 glslang-1:1.4.357.0-1 meson-1.12.0-1 vulkan-headers-1:1.4.357.0-1 vulkan-validation-layers-1.4.357.0-1
Total Download Size: 9.64 MiB
Total Installed Size: 114.17 MiB
:: Proceed with installation? [Y/n]
:: Retrieving packages...
vulkan-validation-layers-1.4.357.0-1-aarch64 downloading...
gendesk-1.0.15-1-aarch64 downloading...
checking keyring...
checking package integrity...
loading package files...
checking for file conflicts...
checking available disk space...
:: Processing package changes...
installing gendesk...
installing glslang...
installing ninja...
installing python-tqdm...
Optional dependencies for python-tqdm
python-requests: telegram
installing meson...
installing vulkan-headers...
Optional dependencies for vulkan-headers
python: Registry tools [installed]
installing vulkan-validation-layers...
:: Running post-transaction hooks...
(1/1) Arming ConditionNeedsUpdate...
==> Retrieving sources...
-> Found vkquake-1.36.0.tar.gz
-> Found librequake-0.09-beta.zip
==> WARNING: Skipping all source file integrity checks.
==> Extracting sources...
-> Extracting vkquake-1.36.0.tar.gz with bsdtar
-> Extracting librequake-0.09-beta.zip with bsdtar
==> Starting prepare()...
[quake] Generating desktop file... Games is an unrecognized category
ok
/*
Copyright (C) 1996-2001 Id Software, Inc.
Copyright (C) 2002-2009 John Fitzgibbons and others
Copyright (C) 2007-2008 Kristian Duske
Copyright (C) 2010-2014 QuakeSpasm developers
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "quakedef.h"
#include "q_ctype.h"
#include "json.h"
#include <sys/stat.h>
#ifndef _WIN32
#include <dirent.h>
#include <ctype.h>
#else
#include <windows.h>
#endif
extern cvar_t pausable;
extern cvar_t nomonsters;
extern cvar_t autoload;
extern cvar_t autofastload;
extern cvar_t cl_topcolor;
extern cvar_t cl_bottomcolor;
int current_skill;
void Mod_Print (void);
#define MIN_BSP_MAP_SIZE (32 * 1024)
/*
==================
Host_Quit_f
==================
*/
void Host_Quit_f (void)
{
if (key_dest != key_console && cls.state != ca_dedicated)
{
M_Menu_Quit_f ();
return;
}
CL_Disconnect ();
Host_ShutdownServer (false);
Sys_Quit ();
}
//==============================================================================
// johnfitz -- extramaps management
//==============================================================================
/*
==================
FileList_AddEx
Like FileList_Add, but allocates extrabytes of zeroed payload behind the
item and returns it (also when the name was already in the list)
==================
*/
static filelist_item_t *FileList_AddEx (const char *name, size_t extrabytes, filelist_item_t **list)
{
filelist_item_t *item, *cursor, *prev;
// return existing entry for duplicates
for (item = *list; item; item = item->next)
{
if (!strcmp (name, item->name))
return item;
}
item = (filelist_item_t *)Mem_Alloc (sizeof (filelist_item_t) + extrabytes);
q_strlcpy (item->name, name, sizeof (item->name));
// insert each entry in alphabetical order
if (*list == NULL || q_strcasecmp (item->name, (*list)->name) < 0) // insert at front
{
item->next = *list;
*list = item;
}
else // insert later
{
prev = *list;
cursor = (*list)->next;
while (cursor && (q_strcasecmp (item->name, cursor->name) > 0))
{
prev = cursor;
cursor = cursor->next;
}
item->next = prev->next;
prev->next = item;
}
return item;
}
/*
==================
FileList_Add
==================
*/
static void FileList_Add (const char *name, filelist_item_t **list)
{
FileList_AddEx (name, 0, list);
}
static void FileList_Clear (filelist_item_t **list)
{
filelist_item_t *blah;
while (*list)
{
blah = (*list)->next;
Mem_Free (*list);
*list = blah;
}
}
static void FileList_Init (char *path, char *ext, filelist_item_t **list)
{
char filestring[MAX_OSPATH];
char filename[32];
findfile_t *find;
searchpath_t *search;
searchpath_t legacy_saves;
qboolean have_legacy_saves = !strcmp (ext, "sav") && COM_GetLegacySaveDir (legacy_saves.filename, sizeof (legacy_saves.filename));
legacy_saves.next = com_searchpaths;
for (search = have_legacy_saves ? &legacy_saves : com_searchpaths; search; search = search->next)
{
if (*search->filename) // directory
{
q_snprintf (filestring, sizeof (filestring), "%s/%s", search->filename, path);
for (find = Sys_FindFirst (filestring, ext); find; find = Sys_FindNext (find))
{
if (find->attribs & FA_DIRECTORY)
continue;
COM_StripExtension (find->name, filename, sizeof (filename));
FileList_Add (filename, list);
}
if (!strcmp (ext, "sav") && search != &legacy_saves) // legacy saves, then only the active game directory
break;
}
}
}
/*
==================
RightPad
==================
*/
static const char *RightPad (const char *str, size_t minlen, char c)
{
static char buf[1024];
size_t len = strlen (str);
minlen = q_min (minlen, sizeof (buf) - 1);
if (len >= minlen)
return str;
memcpy (buf, str, len);
for (; len < minlen; len++)
buf[len] = c;
buf[len] = '\0';
return buf;
}
filelist_item_t *extralevels;
filelist_item_t **extralevels_sorted;
static size_t maxlevelnamelen;
static SDL_Thread *extralevels_parsing_thread;
static atomic_uint32_t extralevels_cancel_parsing;
/*
==================
ExtraMaps_Categorize
==================
*/
static maptype_t ExtraMaps_Categorize (const char *name, const searchpath_t *source)
{
size_t len = strlen (name);
maptype_t base;
qboolean is_start, is_end, is_dm;
if (!source)
{
switch (name[0])
{
case 'd':
if (name[1] == 'm')
return MAPTYPE_ID_DM;
break;
case 's':
if (!strcmp (name + 1, "tart"))
return MAPTYPE_ID_START;
break;
case 'e':
if (name[1] >= '1' && name[1] <= '4')
return MAPTYPE_ID_EP1_LEVEL + (name[1] - '1');
if (!strcmp (name + 1, "nd"))
return MAPTYPE_ID_END;
break;
default:
break;
}
return MAPTYPE_ID_LEVEL;
}
is_start = (len >= 5 && (!memcmp (name + len - 5, "start", 5) || !memcmp (name, "start", 5) || !memcmp (name + len - 5, "intro", 5)));
is_end = (len >= 3 && !memcmp (name + len - 3, "end", 3));
while (len > 0 && (unsigned int)(name[len - 1] - '0') <= 9)
len--;
is_dm = (len >= 2 && !memcmp (name + len - 2, "dm", 2));
if (source->path_id != com_searchpaths->path_id)
{
if (is_start)
return MAPTYPE_CUSTOM_ID_START;
if (is_end)
return MAPTYPE_CUSTOM_ID_END;
if (is_dm)
return MAPTYPE_CUSTOM_ID_DM;
return MAPTYPE_CUSTOM_ID_LEVEL;
}
base = *source->filename ? MAPTYPE_CUSTOM_MOD_START : MAPTYPE_MOD_START;
if (is_start)
return base + MAPTYPE_CUSTOM_MOD_START;
if (is_end)
return base + MAPTYPE_CUSTOM_MOD_END;
if (is_dm)
return base + MAPTYPE_CUSTOM_MOD_DM;
return base + MAPTYPE_CUSTOM_MOD_LEVEL;
}
typedef struct levelinfo_s
{
atomic_uint32_t type;
atomic_ptr_t message;
} levelinfo_t;
/*
==================
ExtraMaps_GetInfo
==================
*/
static const levelinfo_t *ExtraMaps_GetInfo (const filelist_item_t *item)
{
return (const levelinfo_t *)(item + 1);
}
/*
==================
ExtraMaps_GetType
==================
*/
maptype_t ExtraMaps_GetType (const filelist_item_t *item)
{
const levelinfo_t *info = ExtraMaps_GetInfo (item);
return Atomic_LoadUInt32 ((atomic_uint32_t *)&info->type);
}
/*
==================
ExtraMaps_GetMessage
==================
*/
const char *ExtraMaps_GetMessage (const filelist_item_t *item)
{
const levelinfo_t *info = ExtraMaps_GetInfo (item);
return (const char *)Atomic_LoadPtr ((atomic_ptr_t *)&info->message);
}
/*
==================
ExtraMaps_IsStart
==================
*/
qboolean ExtraMaps_IsStart (maptype_t type)
{
return type == MAPTYPE_CUSTOM_MOD_START || type == MAPTYPE_MOD_START || type == MAPTYPE_CUSTOM_ID_START || type == MAPTYPE_ID_START;
}
/*
==================
ExtraMaps_Sort
==================
*/
static void ExtraMaps_Sort (void)
{
int counts[MAPTYPE_COUNT];
int i, sum;
filelist_item_t *item;
memset (counts, 0, sizeof (counts));
for (item = extralevels; item; item = item->next)
counts[ExtraMaps_GetType (item)]++;
for (i = sum = 0; i < MAPTYPE_COUNT; i++)
{
int tmp = counts[i];
counts[i] = sum;
sum += tmp;
}
sum++; // NULL terminator
extralevels_sorted = (filelist_item_t **)Mem_Realloc (extralevels_sorted, sizeof (*extralevels_sorted) * sum);
for (item = extralevels; item; item = item->next)
extralevels_sorted[counts[ExtraMaps_GetType (item)]++] = item;
extralevels_sorted[sum - 1] = NULL;
}
/*
==================
ExtraMaps_Add
==================
*/
static void ExtraMaps_Add (const char *name, const searchpath_t *source)
{
filelist_item_t *item;
levelinfo_t *info;
// ignore duplicates so the first (highest priority) searchpath determines the type
for (item = extralevels; item; item = item->next)
if (!strcmp (name, item->name))
return;
item = FileList_AddEx (name, sizeof (levelinfo_t), &extralevels);
info = (levelinfo_t *)(item + 1);
Atomic_StoreUInt32 (&info->type, ExtraMaps_Categorize (name, source));
maxlevelnamelen = q_max (maxlevelnamelen, strlen (name));
}
/*
==================
ExtraMaps_ParseDescriptions
==================
*/
static int ExtraMaps_ParseDescriptions (void *unused)
{
char buf[1024];
int i;
for (i = 0; extralevels_sorted[i]; i++)
{
filelist_item_t *item = extralevels_sorted[i];
levelinfo_t *info = (levelinfo_t *)(item + 1);
char *message = NULL;
if (Atomic_LoadUInt32 (&extralevels_cancel_parsing))
return 1;
if (!Mod_LoadMapDescription (buf, sizeof (buf), item->name))
Atomic_StoreUInt32 (&info->type, MAPTYPE_BMODEL);
if (buf[0])
{
message = (char *)Mem_Alloc (strlen (buf) + 1);
strcpy (message, buf);
}
Atomic_StorePtr (&info->message, message ? message : (char *)"");
}
return 0;
}
/*
==================
ExtraMaps_WaitForParsingThread
==================
*/
static void ExtraMaps_WaitForParsingThread (void)
{
if (extralevels_parsing_thread)
{
SDL_WaitThread (extralevels_parsing_thread, NULL);
extralevels_parsing_thread = NULL;
Atomic_StoreUInt32 (&extralevels_cancel_parsing, 0);
}
}
/*
==================
ExtraMaps_Init
==================
*/
void ExtraMaps_Init (void)
{
char mapname[32];
char ignorepakdir[32];
searchpath_t *search;
pack_t *pak;
int i;
// we don't want the maps in the id1 pakfiles to be
// categorized as custom levels
q_snprintf (ignorepakdir, sizeof (ignorepakdir), "/%s/", GAMENAME);
for (search = com_searchpaths; search; search = search->next)
{
if (*search->filename) // directory
{
char dir[MAX_OSPATH];
findfile_t *find;
q_snprintf (dir, sizeof (dir), "%s/maps", search->filename);
for (find = Sys_FindFirst (dir, "bsp"); find; find = Sys_FindNext (find))
{
if (find->attribs & FA_DIRECTORY)
continue;
COM_StripExtension (find->name, mapname, sizeof (mapname));
ExtraMaps_Add (mapname, search);
}
}
else // pakfile
{
qboolean isbase = (strstr (search->pack->filename, ignorepakdir) != NULL);
for (i = 0, pak = search->pack; i < pak->numfiles; i++)
{
if (pak->files[i].filelen > MIN_BSP_MAP_SIZE && // don't list files under 32k (ammo boxes etc)
!strncmp (pak->files[i].name, "maps/", 5) && // don't list files outside of maps/
!strchr (pak->files[i].name + 5, '/') && // don't list files in subdirectories
!strcmp (COM_FileGetExtension (pak->files[i].name), "bsp"))
{
COM_StripExtension (pak->files[i].name + 5, mapname, sizeof (mapname));
ExtraMaps_Add (mapname, isbase ? NULL : search);
}
}
}
}
ExtraMaps_Sort ();
Atomic_StoreUInt32 (&extralevels_cancel_parsing, 0);
extralevels_parsing_thread = SDL_CreateThread (ExtraMaps_ParseDescriptions, "Map parser", NULL);
}
/*
==================
ExtraMaps_Clear
==================
*/
void ExtraMaps_Clear (void)
{
filelist_item_t *item;
Atomic_StoreUInt32 (&extralevels_cancel_parsing, 1);
ExtraMaps_WaitForParsingThread ();
maxlevelnamelen = 0;
for (item = extralevels; item; item = item->next)
{
levelinfo_t *info = (levelinfo_t *)(item + 1);
char *message = (char *)Atomic_LoadPtr (&info->message);
if (message && *message)
Mem_Free (message);
}
FileList_Clear (&extralevels);
}
/*
==================
ExtraMaps_ShutDown
==================
*/
void ExtraMaps_ShutDown (void)
{
ExtraMaps_Clear ();
}
void ExtraMaps_NewGame (void)
{
ExtraMaps_Clear ();
ExtraMaps_Init ();
}
/*
==================
Host_Maps_f
==================
*/
static void Host_Maps_f (void)
{
int i;
filelist_item_t *item;
const char *desc;
const char *substr = Cmd_Argc () >= 2 ? Cmd_Argv (1) : NULL;
char buf[256], buf2[256];
char padchar = '.' - 0x80; // same bits as ('.' | 0x80) without truncating a constant
size_t ofsdesc = maxlevelnamelen + 2;
for (item = extralevels, i = 0; item; item = item->next)
{
if (ExtraMaps_GetType (item) >= MAPTYPE_ID_START)
continue;
desc = ExtraMaps_GetMessage (item);
if (!desc)
desc = "";
if (substr && *substr)
{
if (!q_strcasestr (item->name, substr) && !q_strcasestr (desc, substr))
continue;
const char *tinted_name = COM_TintSubstring (item->name, substr, buf, sizeof (buf));
const char *tinted_desc = COM_TintSubstring (desc, substr, buf2, sizeof (buf2));
if (*desc)
Con_SafePrintf (" %s%c%s\n", RightPad (tinted_name, ofsdesc, padchar), padchar, tinted_desc);
else
Con_SafePrintf (" %s\n", tinted_name);
}
else
{
if (*desc)
Con_SafePrintf (" %s%c%s\n", RightPad (item->name, ofsdesc, padchar), padchar, desc);
else
Con_SafePrintf (" %s\n", item->name);
}
i++;
}
if (substr && *substr)
{
if (i)
Con_SafePrintf ("%i map%s containing \"%s\"\n", i, i == 1 ? "" : "s", substr);
else
Con_SafePrintf ("no maps found containing \"%s\"\n", substr);
}
else
{
if (i)
Con_SafePrintf ("%i map%s\n", i, i == 1 ? "" : "s");
else
Con_SafePrintf ("no maps found\n");
}
}
//==============================================================================
// johnfitz -- modlist management
//==============================================================================
filelist_item_t *modlist;
typedef struct modinfo_s
{
char full_name[64]; // friendly display name, empty if unknown
} modinfo_t;
// friendly names for well-known game dirs without metadata of their own (from Ironwail)
// clang-format off
static const char *const knownmods[][2] = {
{"id1", "Quake"},
{"hipnotic", "Scourge of Armagon"},
{"rogue", "Dissolution of Eternity"},
{"dopa", "Dimension of the Past"},
{"mg1", "Dimension of the Machine"},
{"mg3", "Dawn of the Machine"},
{"q64", "Quake (Nintendo 64)"},
{"ctf", "Capture The Flag"},
{"udob", "Underdark Overbright"},
{"ad", "Arcane Dimensions"},
};
// clang-format on
/*
==================
Modlist_GetFullName
Returns the friendly display name for a mod list entry, or NULL
==================
*/
const char *Modlist_GetFullName (const filelist_item_t *item)
{
const modinfo_t *info = (const modinfo_t *)(item + 1);
size_t i;
if (info->full_name[0])
{
// the rerelease mapdb.json uses localization keys like $m_quake; resolve
// them here since the loc files aren't loaded yet when the list is built
if (info->full_name[0] == '$')
{
const char *value = LOC_GetRawString (info->full_name);
if (value)
return value;
}
else
return info->full_name;
}
for (i = 0; i < countof (knownmods); i++)
if (!q_strcasecmp (item->name, knownmods[i][0]))
return knownmods[i][1];
return NULL;
}
/*
==================
Modlist_SetNameFromMapDB
Takes the display name from a mapdb.json episode list (from Ironwail).
Base files describe several episodes, so the dir has to match; the same
goes for Copper to avoid naming every Copper-based mod "Underdark
Overbright" when it ships Copper's mapdb.json unmodified.
==================
*/
static void Modlist_SetNameFromMapDB (modinfo_t *info, const char *mapdb, const char *name, qboolean is_base)
{
json_t *json = JSON_Parse (mapdb);
if (!json)
return;
const jsonentry_t *episodes = JSON_Find (json->root, "episodes", JSON_ARRAY);
if (episodes)
{
const jsonentry_t *entry;
for (entry = episodes->firstchild; entry; entry = entry->next)
{
const char *mod_name = JSON_FindString (entry, "name");
const char *mod_dir = JSON_FindString (entry, "dir");
if (!mod_name || !mod_dir)
continue;
if ((is_base || !q_strcasecmp (mod_dir, "copper")) && q_strcasecmp (mod_dir, name) != 0)
continue;
q_strlcpy (info->full_name, mod_name, sizeof (info->full_name));
break;
}
}
JSON_Free (json);
}
static void Modlist_Add (const char *base, const char *name)
{
if ((strlen (name) == 3) && (q_tolower (name[0]) == 'i') && (q_tolower (name[1]) == 'd') && (name[2] == '1'))
return;
if (COM_ModForbiddenChars (name))
return;
char path[MAX_OSPATH];
q_snprintf (path, sizeof (path), "%s/%s/pak0.pak", base, name);
if (Sys_FileType (path) != FS_ENT_FILE)
{
q_snprintf (path, sizeof (path), "%s/%s/progs.dat", base, name);
if (Sys_FileType (path) != FS_ENT_FILE)
{
q_snprintf (path, sizeof (path), "%s/%s/csprogs.dat", base, name);
if (Sys_FileType (path) != FS_ENT_FILE)
{
q_snprintf (path, sizeof (path), "%s/%s/maps", base, name);
if (Sys_FileType (path) != FS_ENT_DIRECTORY)
return;
}
}
}
filelist_item_t *item = FileList_AddEx (name, sizeof (modinfo_t), &modlist);
modinfo_t *info = (modinfo_t *)(item + 1);
// use the first non-empty line of a descript.ion file in the mod dir as display name
if (!info->full_name[0])
{
q_snprintf (path, sizeof (path), "%s/%s/descript.ion", base, name);
char *buf = (char *)COM_LoadMallocFile_TextMode_OSPath (path, NULL);
if (buf)
{
char *description = buf;
while (q_isspace (*description))
++description;
char *end = strchr (description, '\n');
if (end)
*end = '\0';
q_strlcpy (info->full_name, q_strtrim (description), sizeof (info->full_name));
Mem_Free (buf);
}
}
// otherwise try a loose mapdb.json in the mod dir (Kex add-ons ship one)
if (!info->full_name[0])
{
q_snprintf (path, sizeof (path), "%s/%s/mapdb.json", base, name);
char *mapdb = (char *)COM_LoadMallocFile_TextMode_OSPath (path, NULL);
if (mapdb)
{
Modlist_SetNameFromMapDB (info, mapdb, name, false);
Mem_Free (mapdb);
}
}
}
static void Modlist_AddRoot (const char *base)
{
findfile_t *find;
for (find = Sys_FindFirst (base, NULL); find; find = Sys_FindNext (find))
{
if (!(find->attribs & FA_DIRECTORY))
continue;
if (!strcmp (find->name, ".") || !strcmp (find->name, ".."))
continue;
if (!q_strcasecmp (COM_FileGetExtension (find->name), "app")) // skip .app bundles on macOS
continue;
Modlist_Add (base, find->name);
}
}
/*
==================
Modlist_LoadAddonsJSON
The official rerelease client keeps a catalog of the add-ons it has
downloaded in an addons.json next to them; use it for display names
(their mapdb.json sits inside the pak where the loose-file scan can't see it)
==================
*/
static void Modlist_LoadAddonsJSON (const char *base)
{
char path[MAX_OSPATH];
char *text;
if ((size_t)q_snprintf (path, sizeof (path), "%s/addons.json", base) >= sizeof (path))
return;
text = (char *)COM_LoadMallocFile_TextMode_OSPath (path, NULL);
if (!text)
return;
json_t *json = JSON_Parse (text);
Mem_Free (text);
if (!json)
return;
const jsonentry_t *addons = JSON_Find (json->root, "addons", JSON_ARRAY);
if (addons)
{
const jsonentry_t *entry;
for (entry = addons->firstchild; entry; entry = entry->next)
{
const char *gamedir = JSON_FindString (entry, "gamedir");
const char *name = JSON_FindString (entry, "name");
filelist_item_t *item;
if (!gamedir || !name)
continue;
for (item = modlist; item; item = item->next)
{
if (!q_strcasecmp (item->name, gamedir))
{
modinfo_t *info = (modinfo_t *)(item + 1);
if (!info->full_name[0])
q_strlcpy (info->full_name, name, sizeof (info->full_name));
break;
}
}
}
}
JSON_Free (json);
}
void Modlist_Init (void)
{
filelist_item_t *item;
unsigned int path_id;
char *mapdb;
int i;
for (i = 0; i < com_numbasedirs; i++)
Modlist_AddRoot (com_basedirs[i]);
// names from the official client's download catalog
for (i = 0; i < com_numbasedirs; i++)
Modlist_LoadAddonsJSON (com_basedirs[i]);
// the rerelease describes its bundled episodes (hipnotic, rogue, dopa, mg1)
// in a single mapdb.json inside id1, so look that one up through the searchpath
mapdb = (char *)COM_LoadFile ("mapdb.json", &path_id);
if (mapdb)
{
// base = the id1 group; only a mapdb.json from an active mod on top of it
// may name entries without a dir match (e.g. a renamed mod dir)
qboolean is_base = !com_base_searchpaths || path_id <= com_base_searchpaths->path_id;
for (item = modlist; item; item = item->next)
{
modinfo_t *info = (modinfo_t *)(item + 1);
if (!info->full_name[0])
Modlist_SetNameFromMapDB (info, mapdb, item->name, is_base);
}
Mem_Free (mapdb);
}
}
//==============================================================================
// ericw -- demo list management
//==============================================================================
filelist_item_t *demolist;
static void DemoList_Clear (void)
{
FileList_Clear (&demolist);
}
void DemoList_Rebuild (void)
{
DemoList_Clear ();
DemoList_Init ();
}
void DemoList_Init (void)
{
FileList_Init ("", "dem", &demolist);
}
//==============================================================================
// savegame list management
//==============================================================================
filelist_item_t *savelist;
static void SaveList_Clear (void)
{
FileList_Clear (&savelist);
}
void SaveList_Rebuild (void)
{
SaveList_Clear ();
SaveList_Init ();
}
void SaveList_Init (void)
{
FileList_Init ("", "sav", &savelist);
}
/*
==================
Host_Mods_f -- johnfitz
list all potential mod directories (contain either a pak file or a progs.dat)
==================
*/
static void Host_Mods_f (void)
{
int i;
filelist_item_t *mod;
for (mod = modlist, i = 0; mod; mod = mod->next, i++)
Con_SafePrintf (" %s\n", mod->name);
if (i)
Con_SafePrintf ("%i mod(s)\n", i);
else
Con_SafePrintf ("no mods found\n");
}
//==============================================================================
/*
=============
Host_Mapname_f -- johnfitz
=============
*/
static void Host_Mapname_f (void)
{
if (sv.active)
{
Con_Printf ("\"mapname\" is \"%s\"\n", sv.name);
return;
}
if (cls.state == ca_connected)
{
Con_Printf ("\"mapname\" is \"%s\"\n", cl.mapname);
return;
}
Con_Printf ("no map loaded\n");
}
/*
==================
Host_Status_f
==================
*/
static void Host_Status_f (void)
{
void (*print_fn) (const char *fmt, ...) FUNCP_PRINTF (1, 2);
client_t *client;
int seconds;
int minutes;
int hours = 0;
int j, i;
qhostaddr_t addresses[32];
int numaddresses;
if (cmd_source != src_client)
{
if (!sv.active)
{
Cmd_ForwardToServer ();
return;
}
print_fn = Con_Printf;
}
else
print_fn = SV_ClientPrintf;
print_fn ("host: %s\n", Cvar_VariableString ("hostname"));
print_fn ("version: " ENGINE_NAME_AND_VER "\n");
numaddresses = NET_ListAddresses (addresses, countof (addresses));
for (i = 0; i < numaddresses; i++)
{
if (*addresses[i] == '[')
print_fn ("ipv6: %s\n", addresses[i]); // Spike -- FIXME: we should really have ports displayed here or something
else
print_fn ("tcp/ip: %s\n", addresses[i]); // Spike -- FIXME: we should really have ports displayed here or something
}
if (ipv4Available)
print_fn ("tcp/ip: %s\n", my_ipv4_address); // Spike -- FIXME: we should really have ports displayed here or something
if (ipv6Available)
print_fn ("ipv6: %s\n", my_ipv6_address);
if (ipxAvailable)
print_fn ("ipx: %s\n", my_ipx_address);
print_fn ("map: %s\n", sv.name);
print_fn ("players: %i active (%i max)\n\n", net_activeconnections, svs.maxclients);
for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)
{
if (!client->active)
continue;
if (client->netconnection)
seconds = (int)(net_time - NET_QSocketGetTime (client->netconnection));
else
seconds = 0;
minutes = seconds / 60;
if (minutes)
{
seconds -= (minutes * 60);
hours = minutes / 60;
if (hours)
minutes -= (hours * 60);
}
else
hours = 0;
print_fn ("#%-2u %-16.16s %3i %2i:%02i:%02i\n", j + 1, client->name, (int)client->edict->v.frags, hours, minutes, seconds);
if (cmd_source != src_client)
print_fn (" %s\n", client->netconnection ? NET_QSocketGetTrueAddressString (client->netconnection) : "botclient");
else
print_fn (" %s\n", client->netconnection ? NET_QSocketGetMaskedAddressString (client->netconnection) : "botclient");
}
}
/*
==================
Host_God_f
Sets client to godmode
==================
*/
static void Host_God_f (void)
{
if (cmd_source != src_client)
{
Cmd_ForwardToServer ();
return;
}
if (pr_global_struct->deathmatch)
return;
// johnfitz -- allow user to explicitly set god mode to on or off
switch (Cmd_Argc ())
{
case 1:
sv_player->v.flags = (int)sv_player->v.flags ^ FL_GODMODE;
if (!((int)sv_player->v.flags & FL_GODMODE))
SV_ClientPrintf ("godmode OFF\n");
else
SV_ClientPrintf ("godmode ON\n");
break;
case 2:
if (atof (Cmd_Argv (1)))
{
sv_player->v.flags = (int)sv_player->v.flags | FL_GODMODE;
SV_ClientPrintf ("godmode ON\n");
}
else
{
sv_player->v.flags = (int)sv_player->v.flags & ~FL_GODMODE;
SV_ClientPrintf ("godmode OFF\n");
}
break;
default:
Con_Printf ("god [value] : toggle god mode. values: 0 = off, 1 = on\n");
break;
}
// johnfitz
}
/*
==================
Host_Notarget_f
==================
*/
static void Host_Notarget_f (void)
{
if (cmd_source != src_client)
{
Cmd_ForwardToServer ();
return;
}
if (pr_global_struct->deathmatch)
return;
// johnfitz -- allow user to explicitly set notarget to on or off
switch (Cmd_Argc ())
{
case 1:
sv_player->v.flags = (int)sv_player->v.flags ^ FL_NOTARGET;
if (!((int)sv_player->v.flags & FL_NOTARGET))
SV_ClientPrintf ("notarget OFF\n");
else
SV_ClientPrintf ("notarget ON\n");
break;
case 2:
if (atof (Cmd_Argv (1)))
{
sv_player->v.flags = (int)sv_player->v.flags | FL_NOTARGET;
SV_ClientPrintf ("notarget ON\n");
}
else
{
sv_player->v.flags = (int)sv_player->v.flags & ~FL_NOTARGET;
SV_ClientPrintf ("notarget OFF\n");
}
break;
default:
Con_Printf ("notarget [value] : toggle notarget mode. values: 0 = off, 1 = on\n");
break;
}
// johnfitz
}
qboolean noclip_anglehack;
#define NOCLIP_UNSTICK_FINE_RADIUS 8
#define NOCLIP_UNSTICK_SPHERE_RADIUS 512
#define NOCLIP_UNSTICK_SPHERE_STEP 8
#define NOCLIP_UNSTICK_SPHERE_SAMPLES 192
#define NOCLIP_UNSTICK_LINE_STEPS 16
static qboolean Host_Noclip_TestOrigin (edict_t *ent, const vec3_t origin)
{
vec3_t saved;
qboolean valid;
VectorCopy (ent->v.origin, saved);
VectorCopy (origin, ent->v.origin);
valid = SV_TestEntityPosition (ent) == NULL;
VectorCopy (saved, ent->v.origin);
return valid;
}
static float Host_Noclip_DistanceSquared (const vec3_t a, const vec3_t b)
{
vec3_t delta;
VectorSubtract (a, b, delta);
return DotProduct (delta, delta);
}
static qboolean Host_Noclip_SearchFibonacciSphere (edict_t *ent, const vec3_t base, int radius, vec3_t out)
{
int i;
vec3_t test;
const float golden_angle = (float)(M_PI * (3.0 - sqrt (5.0)));
const float inv_samples = 1.0f / NOCLIP_UNSTICK_SPHERE_SAMPLES;
for (i = 0; i < NOCLIP_UNSTICK_SPHERE_SAMPLES; i++)
{
const float y = 1.0f - 2.0f * (i + 0.5f) * inv_samples;
const float r = sqrt (1.0f - y * y);
const float theta = golden_angle * i;
const float x = cos (theta) * r;
const float z = sin (theta) * r;
test[0] = base[0] + x * radius;
test[1] = base[1] + y * radius;
test[2] = base[2] + z * radius;
if (Host_Noclip_TestOrigin (ent, test))
{
VectorCopy (test, out);
return true;
}
}
return false;
}
static int Host_Noclip_NextSearchRadius (int radius)
{
if (radius < NOCLIP_UNSTICK_FINE_RADIUS)
return radius + 1;
return radius + NOCLIP_UNSTICK_SPHERE_STEP;
}
static qboolean Host_Noclip_FindNearbyValidOrigin (edict_t *ent, vec3_t out)
{
int radius;
vec3_t base;
VectorCopy (ent->v.origin, base);
if (Host_Noclip_TestOrigin (ent, base))
{
VectorCopy (base, out);
return true;
}
for (radius = 1; radius <= NOCLIP_UNSTICK_SPHERE_RADIUS; radius = Host_Noclip_NextSearchRadius (radius))
if (Host_Noclip_SearchFibonacciSphere (ent, base, radius, out))
return true;
return false;
}
static qboolean Host_Noclip_FindValidOriginTowardOldOrigin (edict_t *ent, vec3_t out)
{
int i;
vec3_t current, low, high, mid;
VectorCopy (ent->v.origin, current);
if (!Host_Noclip_TestOrigin (ent, ent->v.oldorigin))
return false;
VectorCopy (ent->v.oldorigin, low);
VectorCopy (current, high);
for (i = 0; i < NOCLIP_UNSTICK_LINE_STEPS; i++)
{
mid[0] = (low[0] + high[0]) * 0.5f;
mid[1] = (low[1] + high[1]) * 0.5f;
mid[2] = (low[2] + high[2]) * 0.5f;
if (Host_Noclip_TestOrigin (ent, mid))
VectorCopy (mid, low);
else
VectorCopy (mid, high);
}
VectorCopy (low, out);
return true;
}
static void Host_Noclip_Off (void)
{
float best_dist, dist;
qboolean found;
vec3_t base, candidate, origin;
noclip_anglehack = false;
VectorCopy (sv_player->v.origin, base);
best_dist = 0;
found = false;
if (Host_Noclip_FindNearbyValidOrigin (sv_player, candidate))
{
VectorCopy (candidate, origin);
best_dist = Host_Noclip_DistanceSquared (base, candidate);
found = true;
}
if (Host_Noclip_FindValidOriginTowardOldOrigin (sv_player, candidate))
{
dist = Host_Noclip_DistanceSquared (base, candidate);
if (!found || dist < best_dist)
{
VectorCopy (candidate, origin);
found = true;
}
}
if (found)
{
VectorCopy (origin, sv_player->v.origin);
VectorCopy (origin, sv_player->v.oldorigin);
}
sv_player->v.movetype = MOVETYPE_WALK;
SV_ClientPrintf ("noclip OFF\n");
}
/*
==================
Host_Noclip_f
==================
*/
static void Host_Noclip_f (void)
{
if (cmd_source != src_client)
{
Cmd_ForwardToServer ();
return;
}
if (pr_global_struct->deathmatch)
return;
// johnfitz -- allow user to explicitly set noclip to on or off
switch (Cmd_Argc ())
{
case 1:
if (sv_player->v.movetype != MOVETYPE_NOCLIP)
{
noclip_anglehack = true;
sv_player->v.movetype = MOVETYPE_NOCLIP;
SV_ClientPrintf ("noclip ON\n");
}
else
{
Host_Noclip_Off ();
}
break;
case 2:
if (atof (Cmd_Argv (1)))
{
noclip_anglehack = true;
sv_player->v.movetype = MOVETYPE_NOCLIP;
SV_ClientPrintf ("noclip ON\n");
}
else
{
Host_Noclip_Off ();
}
break;
default:
Con_Printf ("noclip [value] : toggle noclip mode. values: 0 = off, 1 = on\n");
break;
}
// johnfitz
}
/*
====================
Host_SetPos_f
adapted from fteqw, originally by Alex Shadowalker
====================
*/
static void Host_SetPos_f (void)
{
if (cmd_source != src_client)
{
Cmd_ForwardToServer ();
return;
}
if (pr_global_struct->deathmatch)
return;
if (Cmd_Argc () != 7 && Cmd_Argc () != 4)
{
SV_ClientPrintf ("usage:\n");
SV_ClientPrintf (" setpos <x> <y> <z>\n");
SV_ClientPrintf (" setpos <x> <y> <z> <pitch> <yaw> <roll>\n");
SV_ClientPrintf ("current values:\n");
SV_ClientPrintf (
" %i %i %i %i %i %i\n", (int)sv_player->v.origin[0], (int)sv_player->v.origin[1], (int)sv_player->v.origin[2], (int)sv_player->v.v_angle[0],
(int)sv_player->v.v_angle[1], (int)sv_player->v.v_angle[2]);
return;
}
if (sv_player->v.movetype != MOVETYPE_NOCLIP)
{
noclip_anglehack = true;
sv_player->v.movetype = MOVETYPE_NOCLIP;
SV_ClientPrintf ("noclip ON\n");
}
// make sure they're not going to whizz away from it
sv_player->v.velocity[0] = 0;
sv_player->v.velocity[1] = 0;
sv_player->v.velocity[2] = 0;
sv_player->v.origin[0] = atof (Cmd_Argv (1));
sv_player->v.origin[1] = atof (Cmd_Argv (2));
sv_player->v.origin[2] = atof (Cmd_Argv (3));
if (Cmd_Argc () == 7)
{
sv_player->v.angles[0] = atof (Cmd_Argv (4));
sv_player->v.angles[1] = atof (Cmd_Argv (5));
sv_player->v.angles[2] = atof (Cmd_Argv (6));
sv_player->v.fixangle = 1;
}
SV_LinkEdict (sv_player, false);
}
/*
==================
Host_Fly_f
Sets client to flymode
==================
*/
static void Host_Fly_f (void)
{
if (cmd_source != src_client)
{
Cmd_ForwardToServer ();
return;
}
if (pr_global_struct->deathmatch)
return;
// johnfitz -- allow user to explicitly set noclip to on or off
switch (Cmd_Argc ())
{
case 1:
if (sv_player->v.movetype != MOVETYPE_FLY)
{
sv_player->v.movetype = MOVETYPE_FLY;
SV_ClientPrintf ("flymode ON\n");
}
else
{
sv_player->v.movetype = MOVETYPE_WALK;
SV_ClientPrintf ("flymode OFF\n");
}
break;
case 2:
if (atof (Cmd_Argv (1)))
{
sv_player->v.movetype = MOVETYPE_FLY;
SV_ClientPrintf ("flymode ON\n");
}
else
{
sv_player->v.movetype = MOVETYPE_WALK;
SV_ClientPrintf ("flymode OFF\n");
}
break;
default:
Con_Printf ("fly [value] : toggle fly mode. values: 0 = off, 1 = on\n");
break;
}
// johnfitz
}
/*
==================
Host_Ping_f
==================
*/
static void Host_Ping_f (void)
{
int i, j;
float total;
client_t *client;
if (cmd_source != src_client)
{
Cmd_ForwardToServer ();
return;
}
SV_ClientPrintf ("Client ping times:\n");
for (i = 0, client = svs.clients; i < svs.maxclients; i++, client++)
{
if (!client->spawned || !client->netconnection)
continue;
total = 0;
for (j = 0; j < NUM_PING_TIMES; j++)
total += client->ping_times[j];
total /= NUM_PING_TIMES;
SV_ClientPrintf ("%4i %s\n", (int)(total * 1000), client->name);
}
}
/*
===============================================================================
SERVER TRANSITIONS
===============================================================================
*/
/*
======================
Host_Map_f
handle a
map <servername>
command from the console. Active clients are kicked off.
======================
*/
static void Host_Map_f (void)
{
int i;
char name[MAX_QPATH], *p;
if (Cmd_Argc () < 2) // no map name given
{
if (cls.state == ca_dedicated)
{
if (sv.active)
Con_Printf ("Current map: %s\n", sv.name);
else
Con_Printf ("Server not active\n");
}
else if (cls.state == ca_connected)
{
Con_Printf ("Current map: %s ( %s )\n", cl.levelname, cl.mapname);
}
else
{
Con_Printf ("map <levelname>: start a new server\n");
}
return;
}
if (cmd_source != src_command)
return;
cls.demonum = -1; // stop demo loop in case this fails
CL_Disconnect ();
Host_ShutdownServer (false);
if (cls.state != ca_dedicated)
{
IN_Activate ();
key_dest = key_game; // remove console or menu
SCR_BeginLoadingPlaque ();
}
svs.serverflags = 0; // haven't completed an episode yet
q_strlcpy (name, Cmd_Argv (1), sizeof (name));
// remove (any) trailing ".bsp" from mapname -- S.A.
p = strrchr (name, '.');
if (p != NULL)
{
if (strcmp (p, ".bsp") == 0)
*p = '\0';
}
PR_SwitchQCVM (&sv.qcvm);
SV_SpawnServer (name);
PR_SwitchQCVM (NULL);
if (!sv.active)
{
SCR_EndLoadingPlaque ();
return;
}
if (cls.state != ca_dedicated)
{
memset (cls.spawnparms, 0, MAX_MAPSTRING);
for (i = 2; i < Cmd_Argc (); i++)
{
q_strlcat (cls.spawnparms, Cmd_Argv (i), MAX_MAPSTRING);
q_strlcat (cls.spawnparms, " ", MAX_MAPSTRING);
}
Cmd_ExecuteString ("connect local", src_command);
}
}
/*
======================
Host_Randmap_f
Loads a random map from the "maps" list.
======================
*/
static void Host_Randmap_f (void)
{
int i, randlevel, numlevels;
filelist_item_t *level;
if (cmd_source != src_command)
return;
for (level = extralevels, numlevels = 0; level; level = level->next)
numlevels++;
if (numlevels == 0)
{
Con_Printf ("no maps\n");
return;
}
randlevel = (COM_Rand () % numlevels);
for (level = extralevels, i = 0; level; level = level->next, i++)
{
if (i == randlevel)
{
Con_Printf ("Starting map %s...\n", level->name);
Cbuf_AddText (va ("map %s\n", level->name));
return;
}
}
}
/*
==================
Host_Changelevel_f
Goes to a new map, taking all clients along
==================
*/
static void Host_Changelevel_f (void)
{
char level[MAX_QPATH];
if (Cmd_Argc () != 2)
{
Con_Printf ("changelevel <levelname> : continue game on a new level\n");
return;
}
if (!sv.active || cls.demoplayback)
{
Con_Printf ("Only the server may changelevel\n");
return;
}
if (autoload.value && sv.lastsave[0] && !q_strcasecmp (sv.name, Cmd_Argv (1)) && current_skill == (int)(skill.value + 0.5) && svs.maxclients == 1 &&
!cl.intermission && svs.clients[0].active && (svs.clients[0].edict->v.health <= 0))
{
Cbuf_AddText ("\nrestart\n");
return;
}
// johnfitz -- check for client having map before anything else
q_snprintf (level, sizeof (level), "maps/%s.bsp", Cmd_Argv (1));
if (!COM_FileExists (level, NULL))
Host_Error ("cannot find map %s", level);
// johnfitz
if (cls.state != ca_dedicated)
IN_Activate (); // -- S.A.
key_dest = key_game; // remove console or menu
PR_SwitchQCVM (&sv.qcvm);
SV_SaveSpawnparms ();
q_strlcpy (level, Cmd_Argv (1), sizeof (level));
SV_SpawnServer (level);
PR_SwitchQCVM (NULL);
// also issue an error if spawn failed -- O.S.
if (!sv.active)
Host_Error ("cannot run map %s", level);
}
/*
==================
Host_Restart_f
Restarts the current server for a dead player
==================
*/
static void Host_Restart_f (void)
{
char mapname[MAX_QPATH];
if (cls.demoplayback || !sv.active)
return;
if (cmd_source != src_command)
return;
if (autoload.value && sv.lastsave[0] && q_strcasecmp (Cmd_Argv (1), "noload") && q_strcasecmp (Cmd_Argv (1), "force"))
{
Cbuf_AddText (va ("-use;-jump;-attack;%sload \"%s\"\n", autofastload.value > 0 ? "fast" : "", sv.lastsave));
svs.changelevel_issued = false;
return;
}
q_strlcpy (mapname, sv.name, sizeof (mapname)); // mapname gets cleared in spawnserver
PR_SwitchQCVM (&sv.qcvm);
SV_SpawnServer (mapname);
PR_SwitchQCVM (NULL);
if (!sv.active)
Host_Error ("cannot restart map %s", mapname);
}
/*
==================
Host_Reconnect_f
This command causes the client to wait for the signon messages again.
This is sent just before a server changes levels
==================
*/
static void Host_Reconnect_f (void)
{
if (cls.demoplayback) // cross-map demo playback fix from Baker
return;
if (key_dest == key_game)
IN_Activate ();
SCR_BeginLoadingPlaque ();
cls.signon = 0; // need new connection messages
}
/*
=====================
Host_Connect_f
User command to connect to server
=====================
*/
static void Host_Connect_f (void)
{
char name[MAX_QPATH];
cls.demonum = -1; // stop demo loop in case this fails
if (cls.demoplayback)
{
CL_StopPlayback ();
CL_Disconnect ();
}
q_strlcpy (name, Cmd_Argv (1), sizeof (name));
SCR_BeginLoadingPlaque ();
CL_EstablishConnection (name);
Host_Reconnect_f ();
}
/*
===============================================================================
LOAD / SAVE GAME
===============================================================================
*/
#define SAVEGAME_VERSION 5
/*
===============
Host_SavegameComment
Writes a SAVEGAME_COMMENT_LENGTH character comment describing the current
===============
*/
static void Host_SavegameComment (char text[SAVEGAME_COMMENT_LENGTH + 1])
{
int i;
char kills[20];
for (i = 0; i < SAVEGAME_COMMENT_LENGTH; i++)
text[i] = ' ';
text[SAVEGAME_COMMENT_LENGTH] = '\0';
// Remove CR/LFs from level name to avoid broken saves, e.g. with autumn_sp map:
// sanitize Level name:
char cleanname[sizeof (cl.levelname)];
COM_SanitizeDescriptionString (cleanname, sizeof (cleanname), cl.levelname, true);
i = (int)strlen (cleanname);
if (i > 22)
i = 22;
memcpy (text, cleanname, (size_t)i);
sprintf (kills, "kills:%3i/%3i", cl.stats[STAT_MONSTERS], cl.stats[STAT_TOTALMONSTERS]);
memcpy (text + 22, kills, strlen (kills));
// convert space to _ to make stdio happy
for (i = 0; i < SAVEGAME_COMMENT_LENGTH; i++)
{
if (text[i] == ' ')
text[i] = '_';
}
}
/*
===============
Host_Savegame_f
===============
*/
static void Host_Savegame_f (void)
{
char name[MAX_OSPATH];
FILE *f;
int i;
char comment[SAVEGAME_COMMENT_LENGTH + 1];
if (cmd_source != src_command)
return;
if (!sv.active)
{
Con_Printf ("Not playing a local game.\n");
return;
}
if (sv.nomonsters)
{
Con_Printf ("Can't save when using \"nomonsters\".\n");
return;
}
if (cl.intermission)
{
Con_Printf ("Can't save in intermission.\n");
return;
}
if (svs.maxclients != 1)
{
Con_Printf ("Can't save multiplayer games.\n");
return;
}
if (Cmd_Argc () != 2)
{
Con_Printf ("save <savename> : save a game\n");
return;
}
if (strstr (Cmd_Argv (1), ".."))
{
Con_Printf ("Relative pathnames are not allowed.\n");
return;
}
for (i = 0; i < svs.maxclients; i++)
{
if (svs.clients[i].active && (svs.clients[i].edict->v.health <= 0))
{
Con_Printf ("Can't savegame with a dead player\n");
return;
}
}
q_snprintf (name, sizeof (name), "%s/%s", com_gamedir, Cmd_Argv (1));
COM_AddExtension (name, ".sav", sizeof (name));
Con_SafePrintf ("Saving game to ");
Con_LinkPrintf (name, "%s", name);
Con_SafePrintf ("...\n");
f = Sys_fopen (name, "w");
if (!f)
{
Con_Printf ("ERROR: couldn't open.\n");
return;
}
PR_SwitchQCVM (&sv.qcvm);
fprintf (f, "%i\n", SAVEGAME_VERSION);
Host_SavegameComment (comment);
fprintf (f, "%s\n", comment);
for (i = 0; i < NUM_BASIC_SPAWN_PARMS; i++)
fprintf (f, "%f\n", svs.clients->spawn_parms[i]);
fprintf (f, "%d\n", current_skill);
fprintf (f, "%s\n", sv.name);
fprintf (f, "%f\n", qcvm->time);
// write the light styles
for (i = 0; i < MAX_LIGHTSTYLES; i++)
{
if (sv.lightstyles[i])
fprintf (f, "%s\n", sv.lightstyles[i]);
else
fprintf (f, "m\n");
}
ED_WriteGlobals (f);
for (i = 0; i < qcvm->num_edicts; i++)
{
ED_Write (f, EDICT_NUM (i));
}
// add extra info (lightstyles, precaches, etc) in a way that's supposed to be compatible with DP.
// sidenote - this provides extended lightstyles and support for late precaches
// it does NOT protect against spawnfunc precache changes - we would need to include makestatics here too (and optionally baselines, or just recalculate
// those).
fprintf (f, "/*\n");
fprintf (f, "// QuakeSpasm extended savegame\n");
for (i = MAX_LIGHTSTYLES; i < MAX_LIGHTSTYLES; i++)
{
if (sv.lightstyles[i])
fprintf (f, "sv.lightstyles %i \"%s\"\n", i, sv.lightstyles[i]);
}
for (i = 1; i < MAX_MODELS; i++)
{
if (sv.model_precache[i])
fprintf (f, "sv.model_precache %i \"%s\"\n", i, sv.model_precache[i]);
}
for (i = 1; i < MAX_SOUNDS; i++)
{
if (sv.sound_precache[i])
fprintf (f, "sv.sound_precache %i \"%s\"\n", i, sv.sound_precache[i]);
}
for (i = 1; i < MAX_PARTICLETYPES; i++)
{
if (sv.particle_precache[i])
fprintf (f, "sv.particle_precache %i \"%s\"\n", i, sv.particle_precache[i]);
}
fprintf (f, "sv.serverflags %i\n", svs.serverflags);
for (i = NUM_BASIC_SPAWN_PARMS; i < NUM_TOTAL_SPAWN_PARMS; i++)
{
if (svs.clients->spawn_parms[i])
fprintf (f, "spawnparm %i \"%f\"\n", i + 1, svs.clients->spawn_parms[i]);
}
const char *fog_cmd = Fog_GetFogCommand (true);
if (fog_cmd)
fprintf (f, "%s", &fog_cmd[1]);
const char *sky_cmd = Sky_GetSkyCommand (true);
if (sky_cmd)
fprintf (f, "%s", &sky_cmd[1]);
fprintf (f, "*/\n");
fclose (f);
// Take the occasion to check the free-list
// this is a long operation anyway.
ED_CheckFreeList ();
Con_Printf ("done.\n");
PR_SwitchQCVM (NULL);
SaveList_Rebuild ();
if (strlen (Cmd_Argv (1)) < sizeof (sv.lastsave) - 1)
strcpy (sv.lastsave, Cmd_Argv (1));
}
static void Send_Spawn_Info (client_t *c, qboolean loadgame)
{
int i;
client_t *client;
edict_t *ent;
// send all current names, colors, and frag counts
SZ_Clear (&c->message);
// send time of update
MSG_WriteByte (&c->message, svc_time);
MSG_WriteFloat (&c->message, qcvm->time);
if (c->protocol_pext2 & PEXT2_PREDINFO)
MSG_WriteShort (&c->message, (c->lastmovemessage & 0xffff));
for (i = 0, client = svs.clients; i < svs.maxclients; i++, client++)
{
if (!client->knowntoqc)
continue;
MSG_WriteByte (&c->message, svc_updatename);
MSG_WriteByte (&c->message, i);
MSG_WriteString (&c->message, client->name);
MSG_WriteByte (&c->message, svc_updatecolors);
MSG_WriteByte (&c->message, i);
MSG_WriteByte (&c->message, client->colors);
MSG_WriteByte (&c->message, svc_updatefrags);
MSG_WriteByte (&c->message, i);
MSG_WriteShort (&c->message, client->old_frags);
}
// send all current light styles
for (i = 0; i < MAX_LIGHTSTYLES; i++)
{
MSG_WriteByte (&c->message, svc_lightstyle);
MSG_WriteByte (&c->message, (char)i);
MSG_WriteString (&c->message, sv.lightstyles[i]);
}
//
// send some stats
//
MSG_WriteByte (&c->message, svc_updatestat);
MSG_WriteByte (&c->message, STAT_TOTALSECRETS);
MSG_WriteLong (&c->message, pr_global_struct->total_secrets);
MSG_WriteByte (&c->message, svc_updatestat);
MSG_WriteByte (&c->message, STAT_TOTALMONSTERS);
MSG_WriteLong (&c->message, pr_global_struct->total_monsters);
MSG_WriteByte (&c->message, svc_updatestat);
MSG_WriteByte (&c->message, STAT_SECRETS);
MSG_WriteLong (&c->message, pr_global_struct->found_secrets);
MSG_WriteByte (&c->message, svc_updatestat);
MSG_WriteByte (&c->message, STAT_MONSTERS);
MSG_WriteLong (&c->message, pr_global_struct->killed_monsters);
//
// send a fixangle
// Never send a roll angle, because savegames can catch the server
// in a state where it is expecting the client to correct the angle
// and it won't happen if the game was just loaded, so you wind up
// with a permanent head tilt
ent = EDICT_NUM (1 + (c - svs.clients));
MSG_WriteByte (&c->message, svc_setangle);
for (i = 0; i < 2; i++)
if (loadgame)
MSG_WriteAngle (&c->message, ent->v.v_angle[i], sv.protocolflags);
else
MSG_WriteAngle (&c->message, ent->v.angles[i], sv.protocolflags);
MSG_WriteAngle (&c->message, 0, sv.protocolflags);
if (!(c->protocol_pext2 & PEXT2_REPLACEMENTDELTAS))
SV_WriteClientdataToMessage (c, &c->message);
}
/*
===============
Host_Loadgame_f
===============
*/
static void Host_Loadgame_f (void)
{
static char *start;
char name[MAX_OSPATH];
char legacy_dir[MAX_OSPATH];
char mapname[MAX_QPATH];
float time, tfloat;
const char *data;
int i;
edict_t *ent;
int entnum;
int version;
float spawn_parms[NUM_TOTAL_SPAWN_PARMS];
qboolean was_recording = cls.demorecording;
int old_skill = current_skill;
qboolean fastload = !!strstr (Cmd_Argv (0), "fast") || autofastload.value;
if (cmd_source != src_command)
return;
if (Cmd_Argc () != 2)
{
Con_Printf ("%s <savename> : load a game\n", Cmd_Argv (0));
return;
}
if (strstr (Cmd_Argv (1), ".."))
{
Con_Printf ("Relative pathnames are not allowed.\n");
return;
}
if (nomonsters.value)
{
Con_Warning ("\"%s\" disabled automatically.\n", nomonsters.name);
Cvar_SetValueQuick (&nomonsters, 0.f);
}
cls.demonum = -1; // stop demo loop in case this fails
// avoid leaking if the previous Host_Loadgame_f failed with a Host_Error
if (start != NULL)
Mem_Free (start);
q_snprintf (name, sizeof (name), "%s/%s", com_gamedir, Cmd_Argv (1));
COM_AddExtension (name, ".sav", sizeof (name));
start = (char *)COM_LoadMallocFile_TextMode_OSPath (name, NULL);
if (!start && COM_GetLegacySaveDir (legacy_dir, sizeof (legacy_dir)))
{
q_snprintf (name, sizeof (name), "%s/%s", legacy_dir, Cmd_Argv (1));
COM_AddExtension (name, ".sav", sizeof (name));
start = (char *)COM_LoadMallocFile_TextMode_OSPath (name, NULL);
}
if (!start)
{
SCR_EndLoadingPlaque ();
Con_Printf ("ERROR: couldn't open.\n");
return;
}
Con_Printf ("Loading game from %s...\n", name);
data = start;
data = COM_ParseIntNewline (data, &version);
if (version != SAVEGAME_VERSION)
{
Mem_Free (start);
start = NULL;
Host_Error ("Savegame is version %i, not %i", version, SAVEGAME_VERSION);
return;
}
data = COM_ParseStringNewline (data);
for (i = 0; i < NUM_BASIC_SPAWN_PARMS; i++)
data = COM_ParseFloatNewline (data, &spawn_parms[i]);
for (; i < NUM_TOTAL_SPAWN_PARMS; i++)
spawn_parms[i] = 0;
// this silliness is so we can load 1.06 save files, which have float skill values
data = COM_ParseFloatNewline (data, &tfloat);
current_skill = (int)(tfloat + 0.1);
Cvar_SetValue ("skill", (float)current_skill);
data = COM_ParseStringNewline (data);
q_strlcpy (mapname, com_token, sizeof (mapname));
data = COM_ParseFloatNewline (data, &time);
if (fastload && (!sv.active || cls.signon != SIGNONS || svs.maxclients != 1))
{
Con_Printf ("Can't fastload (first load, or is a client multiplayer game)\n");
fastload = 0;
}
if (fastload && (strcmp (mapname, sv.name) || current_skill != old_skill))
{
Con_Printf ("Can't fastload (%s skill %d vs %s skill %d)\n", mapname, current_skill, sv.name, old_skill);
fastload = 0;
}
if (fastload && cl.intermission)
{
// we could if we reset cl.intermission and the music, but some mods still struggle
Con_Printf ("Can't fastload during an intermission\n");
fastload = 0;
}
if (!fastload)
{
SCR_BeginLoadingPlaque ();
CL_Disconnect_f ();
}
else if (cls.demorecording) // demo playback can't deal with backward timestamps, so record a map change
CL_Stop_f ();
PR_SwitchQCVM (&sv.qcvm);
if (!fastload)
SV_SpawnServer (mapname);
if (!sv.active)
{
PR_SwitchQCVM (NULL);
Mem_Free (start);
start = NULL;
SCR_EndLoadingPlaque ();
Con_Printf ("Couldn't load map\n");
return;
}
if (!fastload)
{
sv.paused = true; // pause until all clients connect
sv.loadgame = true;
}
else
S_StopAllSounds (true, true); // do this before parsing the edicts, since that may take a while
if (was_recording)
CL_Resume_Record (fastload);
// load the light styles
for (i = 0; i < MAX_LIGHTSTYLES; i++)
{
data = COM_ParseStringNewline (data);
sv.lightstyles[i] = (const char *)q_strdup (com_token);
}
if (fastload) // can be done for normal loads too, but keep the previous behavior
PR_ClearEdictStrings ();
// load the edicts out of the savegame file
entnum = -1; // -1 is the globals
while (*data)
{
while (*data == ' ' || *data == '\r' || *data == '\n')
data++;
if (data[0] == '/' && data[1] == '*' && (data[2] == '\r' || data[2] == '\n'))
{ // looks like an extended saved game
char *end;
const char *ext;
ext = data + 2;
while ((end = (char *)strchr (ext, '\n')))
{
*end = 0;
ext = COM_Parse (ext);
if (!strcmp (com_token, "sv.lightstyles"))
{
int idx;
ext = COM_Parse (ext);
idx = atoi (com_token);
ext = COM_Parse (ext);
if (idx >= 0 && idx < MAX_LIGHTSTYLES)
{
if (*com_token)
sv.lightstyles[idx] = (const char *)q_strdup (com_token);
else
sv.lightstyles[idx] = NULL;
}
}
else if (!strcmp (com_token, "sv.model_precache"))
{
int idx;
ext = COM_Parse (ext);
idx = atoi (com_token);
ext = COM_Parse (ext);
if (idx >= 1 && idx < MAX_MODELS)
{
sv.model_precache[idx] = (const char *)q_strdup (com_token);
sv.models[idx] = Mod_ForName (sv.model_precache[idx], idx == 1);
// if (idx == 1)
// sv.worldmodel = sv.models[idx];
}
}
else if (!strcmp (com_token, "sv.sound_precache"))
{
int idx;
ext = COM_Parse (ext);
idx = atoi (com_token);
ext = COM_Parse (ext);
if (idx >= 1 && idx < MAX_MODELS)
sv.sound_precache[idx] = (const char *)q_strdup (com_token);
}
else if (!strcmp (com_token, "sv.particle_precache"))
{
int idx;
ext = COM_Parse (ext);
idx = atoi (com_token);
ext = COM_Parse (ext);
if (idx >= 1 && idx < MAX_PARTICLETYPES)
{
Mem_Free (sv.particle_precache[idx]);
sv.particle_precache[idx] = (const char *)q_strdup (com_token);
}
}
else if (!strcmp (com_token, "sv.serverflags") || !strcmp (com_token, "svs.serverflags"))
{
int fl;
ext = COM_Parse (ext);
fl = atoi (com_token);
svs.serverflags = fl;
}
else if (!strcmp (com_token, "spawnparm"))
{
int idx;
ext = COM_Parse (ext);
idx = atoi (com_token);
ext = COM_Parse (ext);
if (idx >= 1 && idx <= NUM_TOTAL_SPAWN_PARMS)
spawn_parms[idx - 1] = atof (com_token);
}
else if (!strcmp (com_token, "fog") && fastload)
{
float d, r, g, b;
ext = COM_Parse (ext);
d = atof (com_token);
ext = COM_Parse (ext);
r = atof (com_token);
ext = COM_Parse (ext);
g = atof (com_token);
ext = COM_Parse (ext);
b = atof (com_token);
Fog_Update (d, r, g, b, 0.0f);
}
else if (!strcmp (com_token, "sky") && fastload)
{
ext = COM_Parse (ext);
Sky_LoadSkyBox (com_token);
}
else if (!strcmp (com_token, "skyfog") && fastload)
{
ext = COM_Parse (ext);
Sky_SetSkyfog (atof (com_token));
}
*end = '\n';
ext = end + 1;
}
}
data = COM_Parse (data);
if (!com_token[0])
break; // end of file
if (strcmp (com_token, "{"))
{
Host_Error ("First token isn't a brace");
}
if (entnum == -1)
{ // parse the global vars
data = ED_ParseGlobals (data);
}
else
{ // parse an edict
ent = EDICT_NUM (entnum);
if (entnum < qcvm->num_edicts)
{
ent->free = false;
memset (&ent->v, 0, qcvm->progs->entityfields * 4);
}
else
{
// adjust qcvm->num_edicts for consistency:
qcvm->num_edicts = q_max (qcvm->num_edicts, entnum + 1);
memset (ent, 0, qcvm->edict_size);
assert (!ent->free);
ent->baseline = nullentitystate;
#if defined(DEBUG) || defined(_DEBUG)
// fill debug fields, they were overwriten above:
ent->qcvm_owner = qcvm;
ent->edict_ptr = ent;
ent->edict_num = entnum;
#endif
}
data = ED_ParseEdict (data, ent);
// link it into the bsp tree
if (!ent->free)
SV_LinkEdict (ent, false);
}
entnum++;
}
qcvm->time = time;
// we finished the edicts loading, free the excess > entnum
for (i = entnum; i < qcvm->num_edicts; i++)
{
ED_Free (EDICT_NUM (i));
}
// adjust to the effective nb of edicts
qcvm->num_edicts = entnum;
// The loading process purposefully bypassed the free-list
// usage, so rebuild it now
ED_RebuildFreeList (true);
if (fastload)
{
sv.lastchecktime = 0.0;
memset (cl_dlights, 0, sizeof (cl_dlights));
memset (cl_temp_entities, 0, sizeof (cl_temp_entities));
memset (cl_beams, 0, sizeof (cl_beams));
V_ResetBlend ();
Fog_ResetFade ();
R_ClearParticles ();
#ifdef PSET_SCRIPT
PScript_ClearParticles (false);
#endif
SCR_CenterPrintClear ();
Send_Spawn_Info (svs.clients, true);
}
Mem_Free (start);
start = NULL;
for (i = 0; i < NUM_TOTAL_SPAWN_PARMS; i++)
svs.clients->spawn_parms[i] = spawn_parms[i];
PR_SwitchQCVM (NULL);
if (cls.state != ca_dedicated && !fastload)
{
CL_EstablishConnection ("local");
Host_Reconnect_f ();
}
else
SCR_EndLoadingPlaque ();
if (strlen (Cmd_Argv (1)) < sizeof (sv.lastsave) - 1)
strcpy (sv.lastsave, Cmd_Argv (1));
}
//============================================================================
/*
======================
Host_Name_f
======================
*/
static void Host_Name_f (void)
{
char newName[32];
if (Cmd_Argc () == 1)
{
Con_Printf ("\"name\" is \"%s\"\n", cl_name.string);
return;
}
if (Cmd_Argc () == 2)
q_strlcpy (newName, Cmd_Argv (1), sizeof (newName));
else
q_strlcpy (newName, Cmd_Args (), sizeof (newName));
newName[15] = 0; // client_t structure actually says name[32].
if (cmd_source != src_client)
{
if (strcmp (cl_name.string, newName) == 0)
return;
Cvar_Set ("_cl_name", newName);
if (cls.state == ca_connected)
Cmd_ForwardToServer ();
return;
}
// set the name into the userinfo, otherwise SV_DecodeUserInfo resets
// it to "unnamed" as soon as another key (e.g. topcolor) is updated
SV_UpdateInfo ((host_client - svs.clients) + 1, "name", newName);
}
static void Host_Say (qboolean teamonly)
{
int j;
client_t *client;
client_t *save;
const char *p;
char text[MAXCMDLINE], *p2;
qboolean quoted;
qboolean fromServer = false;
if (cmd_source == src_command)
{
if (cls.state != ca_dedicated)
{
Cmd_ForwardToServer ();
return;
}
fromServer = true;
teamonly = false;
}
if (Cmd_Argc () < 2)
return;
save = host_client;
p = Cmd_Args ();
// remove quotes if present
quoted = false;
if (*p == '\"')
{
p++;
quoted = true;
}
// turn on color set 1
if (!fromServer)
q_snprintf (text, sizeof (text), "\001%s: %s", save->name, p);
else
q_snprintf (text, sizeof (text), "\001<%s> %s", hostname.string, p);
// check length & truncate if necessary
j = (int)strlen (text);
if (j >= (int)sizeof (text) - 1)
{
text[sizeof (text) - 2] = '\n';
text[sizeof (text) - 1] = '\0';
}
else
{
p2 = text + j;
while ((const char *)p2 > (const char *)text && (p2[-1] == '\r' || p2[-1] == '\n' || (p2[-1] == '\"' && quoted)))
{
if (p2[-1] == '\"' && quoted)
quoted = false;
p2[-1] = '\0';
p2--;
}
p2[0] = '\n';
p2[1] = '\0';
}
for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)
{
if (!client || !client->active || !client->spawned)
continue;
if (teamplay.value && teamonly && client->edict->v.team != save->edict->v.team)
continue;
host_client = client;
SV_ClientPrintf ("%s", text);
}
host_client = save;
if (cls.state == ca_dedicated)
Sys_Printf ("%s", &text[1]);
}
static void Host_Say_f (void)
{
Host_Say (false);
}
static void Host_Say_Team_f (void)
{
Host_Say (true);
}
static void Host_Tell_f (void)
{
int j;
client_t *client;
client_t *save;
const char *p;
char text[MAXCMDLINE], *p2;
qboolean quoted;
if (cmd_source != src_client)
{
Cmd_ForwardToServer ();
return;
}
if (Cmd_Argc () < 3)
return;
p = Cmd_Args ();
// remove quotes if present
quoted = false;
if (*p == '\"')
{
p++;
quoted = true;
}
q_snprintf (text, sizeof (text), "%s: %s", host_client->name, p);
// check length & truncate if necessary
j = (int)strlen (text);
if (j >= (int)sizeof (text) - 1)
{
text[sizeof (text) - 2] = '\n';
text[sizeof (text) - 1] = '\0';
}
else
{
p2 = text + j;
while ((const char *)p2 > (const char *)text && (p2[-1] == '\r' || p2[-1] == '\n' || (p2[-1] == '\"' && quoted)))
{
if (p2[-1] == '\"' && quoted)
quoted = false;
p2[-1] = '\0';
p2--;
}
p2[0] = '\n';
p2[1] = '\0';
}
save = host_client;
for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)
{
if (!client->active || !client->spawned)
continue;
if (q_strcasecmp (client->name, Cmd_Argv (1)))
continue;
host_client = client;
SV_ClientPrintf ("%s", text);
break;
}
host_client = save;
}
/*
==================
Host_Color_f
==================
*/
static void Host_Color_f (void)
{
const char *top, *bottom;
if (Cmd_Argc () == 1)
{
// TODO : do better and print color names instead like QSS ?
Con_Printf ("\"color\" is \"%i %i\"\n", (int)cl_topcolor.value, (int)cl_bottomcolor.value);
Con_Printf ("color <0-13> [0-13]\n");
return;
}
if (Cmd_Argc () == 2)
top = bottom = Cmd_Argv (1);
else
{
top = Cmd_Argv (1);
bottom = Cmd_Argv (2);
}
if (cmd_source != src_client)
{
Cvar_Set ("topcolor", top);
Cvar_Set ("bottomcolor", bottom);
if (cls.state == ca_connected)
Cmd_ForwardToServer ();
return;
}
SV_UpdateInfo ((host_client - svs.clients) + 1, "topcolor", top);
SV_UpdateInfo ((host_client - svs.clients) + 1, "bottomcolor", bottom);
}
/*
==================
Host_Kill_f
==================
*/
static void Host_Kill_f (void)
{
if (cmd_source != src_client)
{
Cmd_ForwardToServer ();
return;
}
if (sv_player->v.health <= 0)
{
SV_ClientPrintf ("Can't suicide -- already dead!\n");
return;
}
pr_global_struct->time = qcvm->time;
pr_global_struct->self = EDICT_TO_PROG (sv_player);
PR_ExecuteProgram (pr_global_struct->ClientKill);
}
/*
==================
Host_Pause_f
==================
*/
static void Host_Pause_f (void)
{
// ericw -- demo pause support (inspired by MarkV)
if (cls.demoplayback)
{
cls.demopaused = !cls.demopaused;
cl.paused = cls.demopaused;
if (cls.demospeed == 0.f && !cls.demopaused)
cls.demospeed = 1.f;
return;
}
if (cmd_source != src_client)
{
Cmd_ForwardToServer ();
return;
}
if (!pausable.value)
SV_ClientPrintf ("Pause not allowed.\n");
else
{
sv.paused ^= 1;
if (sv.paused)
{
SV_BroadcastPrintf ("%s paused the game\n", PR_GetString (sv_player->v.netname));
}
else
{
SV_BroadcastPrintf ("%s unpaused the game\n", PR_GetString (sv_player->v.netname));
}
// send notification to all clients
MSG_WriteByte (&sv.reliable_datagram, svc_setpause);
MSG_WriteByte (&sv.reliable_datagram, sv.paused);
}
}
//===========================================================================
/*
==================
Host_PreSpawn_f
==================
*/
static void Host_PreSpawn_f (void)
{
if (cmd_source != src_client)
{
Con_Printf ("prespawn is not valid from the console\n");
return;
}
if (host_client->spawned)
{
Con_Printf ("prespawn not valid -- already spawned\n");
return;
}
// will start splurging out prespawn data
host_client->sendsignon = 2;
host_client->signonidx = 0;
}
/*
==================
Host_Spawn_f
==================
*/
static void Host_Spawn_f (void)
{
int i;
edict_t *ent;
if (cmd_source != src_client)
{
Con_Printf ("spawn is not valid from the console\n");
return;
}
if (host_client->spawned)
{
Con_Printf ("Spawn not valid -- already spawned\n");
return;
}
host_client->knowntoqc = true;
host_client->lastmovetime = qcvm->time;
// run the entrance script
if (sv.loadgame)
{ // loaded games are fully inited already
// if this is the last client to be connected, unpause
sv.paused = false;
}
else
{
// set up the edict
ent = host_client->edict;
memset (&ent->v, 0, qcvm->progs->entityfields * 4);
ent->v.colormap = NUM_FOR_EDICT (ent);
ent->v.team = (host_client->colors & 15) + 1;
ent->v.netname = PR_SetEngineString (host_client->name);
// copy spawn parms out of the client_t
for (i = 0; i < NUM_BASIC_SPAWN_PARMS; i++)
(&pr_global_struct->parm1)[i] = host_client->spawn_parms[i];
if (pr_checkextension.value)
{ // extended spawn parms
for (; i < NUM_TOTAL_SPAWN_PARMS; i++)
{
ddef_t *g = ED_FindGlobal (va ("parm%i", i + 1));
if (g)
qcvm->globals[g->ofs] = host_client->spawn_parms[i];
}
}
// call the spawn function
pr_global_struct->time = qcvm->time;
pr_global_struct->self = EDICT_TO_PROG (sv_player);
PR_ExecuteProgram (pr_global_struct->ClientConnect);
if ((Sys_DoubleTime () - NET_QSocketGetTime (host_client->netconnection)) <= qcvm->time)
Sys_Printf ("%s entered the game\n", host_client->name);
PR_ExecuteProgram (pr_global_struct->PutClientInServer);
}
Send_Spawn_Info (host_client, sv.loadgame);
MSG_WriteByte (&host_client->message, svc_signonnum);
MSG_WriteByte (&host_client->message, 3);
host_client->sendsignon = true;
}
/*
==================
Host_Begin_f
==================
*/
static void Host_Begin_f (void)
{
if (cmd_source != src_client)
{
Con_Printf ("begin is not valid from the console\n");
return;
}
host_client->spawned = true;
}
//===========================================================================
/*
==================
Host_Kick_f
Kicks a user off of the server
==================
*/
static void Host_Kick_f (void)
{
const char *who;
const char *message = NULL;
client_t *save;
int i;
qboolean byNumber = false;
if (cmd_source != src_client)
{
if (!sv.active)
{
Cmd_ForwardToServer ();
return;
}
}
else if (pr_global_struct->deathmatch)
return;
save = host_client;
if (Cmd_Argc () > 2 && strcmp (Cmd_Argv (1), "#") == 0)
{
i = atof (Cmd_Argv (2)) - 1;
if (i < 0 || i >= svs.maxclients)
return;
if (!svs.clients[i].active)
return;
host_client = &svs.clients[i];
byNumber = true;
}
else
{
for (i = 0, host_client = svs.clients; i < svs.maxclients; i++, host_client++)
{
if (!host_client->active)
continue;
if (q_strcasecmp (host_client->name, Cmd_Argv (1)) == 0)
break;
}
}
if (i < svs.maxclients)
{
if (cmd_source != src_client)
if (cls.state == ca_dedicated)
who = "Console";
else
who = cl_name.string;
else
who = save->name;
// can't kick yourself!
if (host_client == save)
return;
if (Cmd_Argc () > 2)
{
message = COM_Parse (Cmd_Args ());
if (byNumber)
{
message++; // skip the #
while (*message == ' ') // skip white space
message++;
message += strlen (Cmd_Argv (2)); // skip the number
}
while (*message && *message == ' ')
message++;
}
if (message)
SV_ClientPrintf ("Kicked by %s: %s\n", who, message);
else
SV_ClientPrintf ("Kicked by %s\n", who);
SV_DropClient (false);
}
host_client = save;
}
/*
===============================================================================
DEBUGGING TOOLS
===============================================================================
*/
/*
==================
Host_Give_f
==================
*/
static void Host_Give_f (void)
{
const char *t;
int v;
eval_t *val;
if (cmd_source != src_client)
{
Cmd_ForwardToServer ();
return;
}
if (pr_global_struct->deathmatch)
return;
t = Cmd_Argv (1);
v = atoi (Cmd_Argv (2));
if (strcmp (t, "all") == 0)
{
for (int i = 0; i < 9; ++i)
{
if (hipnotic)
sv_player->v.items = (int)sv_player->v.items | HIT_PROXIMITY_GUN | HIT_LASER_CANNON | HIT_MJOLNIR;
for (i = 0; i <= 9; ++i)
sv_player->v.items = (int)sv_player->v.items | (IT_SHOTGUN << i);
sv_player->v.items = sv_player->v.items - ((int)(sv_player->v.items) & (int)(IT_ARMOR1 | IT_ARMOR2 | IT_ARMOR3)) + IT_ARMOR3;
sv_player->v.items = (int)sv_player->v.items | (int)(IT_KEY1 | IT_KEY2);
sv_player->v.ammo_shells = 999;
sv_player->v.ammo_nails = 999;
sv_player->v.ammo_rockets = 999;
sv_player->v.ammo_cells = 999;
sv_player->v.armortype = 0.8;
sv_player->v.armorvalue = 200;
}
}
else
{
switch (t[0])
{
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
// MED 01/04/97 added hipnotic give stuff
if (hipnotic)
{
if (t[0] == '6')
{
if (t[1] == 'a')
sv_player->v.items = (int)sv_player->v.items | HIT_PROXIMITY_GUN;
else
sv_player->v.items = (int)sv_player->v.items | IT_GRENADE_LAUNCHER;
}
else if (t[0] == '9')
sv_player->v.items = (int)sv_player->v.items | HIT_LASER_CANNON;
else if (t[0] == '0')
sv_player->v.items = (int)sv_player->v.items | HIT_MJOLNIR;
else if (t[0] >= '2')
sv_player->v.items = (int)sv_player->v.items | (IT_SHOTGUN << (t[0] - '2'));
}
else
{
if (t[0] >= '2')
sv_player->v.items = (int)sv_player->v.items | (IT_SHOTGUN << (t[0] - '2'));
}
break;
case 's':
if (rogue)
{
val = GetEdictFieldValue (sv_player, ED_FindFieldOffset ("ammo_shells1"));
if (val)
val->_float = v;
}
sv_player->v.ammo_shells = v;
break;
case 'n':
if (rogue)
{
val = GetEdictFieldValue (sv_player, ED_FindFieldOffset ("ammo_nails1"));
if (val)
{
val->_float = v;
if (sv_player->v.weapon <= IT_LIGHTNING)
sv_player->v.ammo_nails = v;
}
}
else
{
sv_player->v.ammo_nails = v;
}
break;
case 'l':
if (rogue)
{
val = GetEdictFieldValue (sv_player, ED_FindFieldOffset ("ammo_lava_nails"));
if (val)
{
val->_float = v;
if (sv_player->v.weapon > IT_LIGHTNING)
sv_player->v.ammo_nails = v;
}
}
break;
case 'r':
if (rogue)
{
val = GetEdictFieldValue (sv_player, ED_FindFieldOffset ("ammo_rockets1"));
if (val)
{
val->_float = v;
if (sv_player->v.weapon <= IT_LIGHTNING)
sv_player->v.ammo_rockets = v;
}
}
else
{
sv_player->v.ammo_rockets = v;
}
break;
case 'm':
if (rogue)
{
val = GetEdictFieldValue (sv_player, ED_FindFieldOffset ("ammo_multi_rockets"));
if (val)
{
val->_float = v;
if (sv_player->v.weapon > IT_LIGHTNING)
sv_player->v.ammo_rockets = v;
}
}
break;
case 'h':
sv_player->v.health = v;
break;
case 'c':
if (rogue)
{
val = GetEdictFieldValue (sv_player, ED_FindFieldOffset ("ammo_cells1"));
if (val)
{
val->_float = v;
if (sv_player->v.weapon <= IT_LIGHTNING)
sv_player->v.ammo_cells = v;
}
}
else
{
sv_player->v.ammo_cells = v;
}
break;
case 'p':
if (rogue)
{
val = GetEdictFieldValue (sv_player, ED_FindFieldOffset ("ammo_plasma"));
if (val)
{
val->_float = v;
if (sv_player->v.weapon > IT_LIGHTNING)
sv_player->v.ammo_cells = v;
}
}
break;
// johnfitz -- give armour
case 'a':
if (v > 150)
{
sv_player->v.armortype = 0.8;
sv_player->v.armorvalue = v;
sv_player->v.items = sv_player->v.items - ((int)(sv_player->v.items) & (int)(IT_ARMOR1 | IT_ARMOR2 | IT_ARMOR3)) + IT_ARMOR3;
}
else if (v > 100)
{
sv_player->v.armortype = 0.6;
sv_player->v.armorvalue = v;
sv_player->v.items = sv_player->v.items - ((int)(sv_player->v.items) & (int)(IT_ARMOR1 | IT_ARMOR2 | IT_ARMOR3)) + IT_ARMOR2;
}
else if (v >= 0)
{
sv_player->v.armortype = 0.3;
sv_player->v.armorvalue = v;
sv_player->v.items = sv_player->v.items - ((int)(sv_player->v.items) & (int)(IT_ARMOR1 | IT_ARMOR2 | IT_ARMOR3)) + IT_ARMOR1;
}
break;
// johnfitz
case 'k':
sv_player->v.items = (int)sv_player->v.items | (int)(IT_KEY1 | IT_KEY2);
break;
}
}
// johnfitz -- update currentammo to match new ammo (so statusbar updates correctly)
switch ((int)(sv_player->v.weapon))
{
case IT_SHOTGUN:
case IT_SUPER_SHOTGUN:
sv_player->v.currentammo = sv_player->v.ammo_shells;
break;
case IT_NAILGUN:
case IT_SUPER_NAILGUN:
case RIT_LAVA_SUPER_NAILGUN:
sv_player->v.currentammo = sv_player->v.ammo_nails;
break;
case IT_GRENADE_LAUNCHER:
case IT_ROCKET_LAUNCHER:
case RIT_MULTI_GRENADE:
case RIT_MULTI_ROCKET:
sv_player->v.currentammo = sv_player->v.ammo_rockets;
break;
case IT_LIGHTNING:
case HIT_LASER_CANNON:
case HIT_MJOLNIR:
sv_player->v.currentammo = sv_player->v.ammo_cells;
break;
case RIT_LAVA_NAILGUN: // same as IT_AXE
if (rogue)
sv_player->v.currentammo = sv_player->v.ammo_nails;
break;
case RIT_PLASMA_GUN: // same as HIT_PROXIMITY_GUN
if (rogue)
sv_player->v.currentammo = sv_player->v.ammo_cells;
if (hipnotic)
sv_player->v.currentammo = sv_player->v.ammo_rockets;
break;
}
// johnfitz
}
static edict_t *FindViewthing (void)
{
int i;
edict_t *e = NULL;
PR_SwitchQCVM (&sv.qcvm);
i = qcvm->num_edicts;
if (i == qcvm->num_edicts)
{
for (i = 0; i < qcvm->num_edicts; i++)
{
e = EDICT_NUM (i);
if (!strcmp (PR_GetString (e->v.classname), "viewthing"))
break;
}
}
if (i == qcvm->num_edicts)
{
for (i = 0; i < qcvm->num_edicts; i++)
{
e = EDICT_NUM (i);
if (!strcmp (PR_GetString (e->v.classname), "info_player_start"))
break;
}
}
if (i == qcvm->num_edicts)
{
e = NULL;
Con_Printf ("No viewthing on map\n");
}
PR_SwitchQCVM (NULL);
return e;
}
/*
==================
Host_Viewmodel_f
==================
*/
static void Host_Viewmodel_f (void)
{
edict_t *e;
qmodel_t *m;
e = FindViewthing ();
if (!e)
return;
if (!*Cmd_Argv (1))
m = NULL;
else
{
m = Mod_ForName (Cmd_Argv (1), false);
if (!m)
{
Con_Printf ("Can't load %s\n", Cmd_Argv (1));
return;
}
}
PR_SwitchQCVM (&sv.qcvm);
e->v.modelindex = m ? SV_Precache_Model (m->name) : 0;
e->v.model = PR_SetEngineString (sv.model_precache[(int)e->v.modelindex]);
e->v.frame = 0;
PR_SwitchQCVM (NULL);
}
/*
==================
Host_Viewframe_f
==================
*/
static void Host_Viewframe_f (void)
{
edict_t *e;
int f;
qmodel_t *m;
e = FindViewthing ();
if (!e)
return;
m = cl.model_precache[(int)e->v.modelindex];
if (m)
{
f = atoi (Cmd_Argv (1));
if (f >= m->numframes)
f = m->numframes - 1;
e->v.frame = f;
}
}
static void PrintFrameName (qmodel_t *m, int frame)
{
aliashdr_t *hdr;
maliasframedesc_t *pframedesc;
hdr = (aliashdr_t *)Mod_Extradata (m);
if (!hdr || m->type != mod_alias)
return;
pframedesc = &hdr->frames[frame];
Con_Printf ("frame %i: %s\n", frame, pframedesc->name);
}
/*
==================
Host_Viewnext_f
==================
*/
static void Host_Viewnext_f (void)
{
edict_t *e;
qmodel_t *m;
e = FindViewthing ();
if (!e)
return;
m = cl.model_precache[(int)e->v.modelindex];
if (m)
{
e->v.frame = e->v.frame + 1;
if (e->v.frame >= m->numframes)
e->v.frame = m->numframes - 1;
PrintFrameName (m, e->v.frame);
}
}
/*
==================
Host_Viewprev_f
==================
*/
static void Host_Viewprev_f (void)
{
edict_t *e;
qmodel_t *m;
e = FindViewthing ();
if (!e)
return;
m = cl.model_precache[(int)e->v.modelindex];
if (m)
{
e->v.frame = e->v.frame - 1;
if (e->v.frame < 0)
e->v.frame = 0;
PrintFrameName (m, e->v.frame);
}
}
/*
===============================================================================
DEMO LOOP CONTROL
===============================================================================
*/
/*
==================
Host_Startdemos_f
==================
*/
static void Host_Startdemos_f (void)
{
int i, c;
if (cls.state == ca_dedicated)
return;
c = Cmd_Argc () - 1;
if (c > MAX_DEMOS)
{
Con_Printf ("Max %i demos in demoloop\n", MAX_DEMOS);
c = MAX_DEMOS;
}
Con_Printf ("%i demo(s) in loop\n", c);
for (i = 1; i < c + 1; i++)
q_strlcpy (cls.demos[i - 1], Cmd_Argv (i), sizeof (cls.demos[0]));
if (!sv.active && cls.demonum != -1 && !cls.demoplayback)
{
cls.demonum = 0;
if (!cl_startdemos.value)
{ /* QuakeSpasm customization: */
/* go straight to menu, no CL_NextDemo */
cls.demonum = -1;
Cbuf_InsertText ("menu_main\n");
return;
}
CL_NextDemo ();
}
else
{
cls.demonum = -1;
}
}
/*
==================
Host_Demos_f
Return to looping demos
==================
*/
static void Host_Demos_f (void)
{
if (cls.state == ca_dedicated)
return;
if (cls.demonum == -1)
cls.demonum = 1;
CL_Disconnect_f ();
CL_NextDemo ();
}
/*
==================
Host_Stopdemo_f
Return to looping demos
==================
*/
static void Host_Stopdemo_f (void)
{
if (cls.state == ca_dedicated)
return;
if (!cls.demoplayback)
return;
CL_StopPlayback ();
CL_Disconnect ();
}
/*
==================
Host_Resetdemos
Clear looping demo list (called on game change)
==================
*/
void Host_Resetdemos (void)
{
memset (cls.demos, 0, sizeof (cls.demos));
cls.demonum = 0;
}
static void Info_ClientPrint_Callback (void *ctx, const char *key, const char *val)
{
SV_ClientPrintf ("%20s: %s\n", key, val);
}
static void Host_Serverinfo_f (void)
{
// serverinfo command
if (cmd_source == src_client)
{
Info_Enumerate (svs.serverinfo, Info_ClientPrint_Callback, NULL);
return;
}
if (Cmd_Argc () != 3)
{
Con_Printf ("Serverinfo:\n");
if (cls.state >= ca_connected && cmd_source != src_client)
Info_Print (cl.serverinfo);
else
Info_Print (svs.serverinfo);
}
else if (cmd_source == src_command)
{
const char *key = Cmd_Argv (1);
const char *val = Cmd_Argv (2);
if (*key == '*')
{
Con_Printf ("Refusing to set key \"%s\"\n", key);
return;
}
SV_UpdateInfo (0, key, val);
}
else
Con_Printf ("Serverinfo may not be changed here\n");
}
static void Host_Setinfo_f (void)
{
const char *key = Cmd_Argv (1);
const char *val = Cmd_Argv (2);
if (cmd_source == src_client)
{ // clc_stringcmd version
if (Cmd_Argc () != 3)
{
SV_ClientPrintf ("Your Serverside User Info:\n");
Info_Enumerate (host_client->userinfo, Info_ClientPrint_Callback, NULL);
}
else
{
if (*key == '*')
return; // users may not change * keys (beyond initial connection anyway).
SV_UpdateInfo ((host_client - svs.clients) + 1, key, val);
}
}
else
{ // console version
if (Cmd_Argc () != 3)
{
Con_Printf ("User Info:\n");
Info_Print (cls.userinfo);
}
else
{
cvar_t *var = Cvar_FindVar (key);
if (var && var->flags & CVAR_USERINFO)
Cvar_Set (key, val);
else
{
Info_SetKey (cls.userinfo, sizeof (cls.userinfo), key, val);
if (cls.state == ca_connected)
Cmd_ForwardToServer ();
}
}
}
}
static void Host_User_f (void)
{
/*if (sv.active)
{
int i;
if (Cmd_Argc() == 2)
{
i = atoi(Cmd_Argv(1));
if (i >= cl.maxclients)
return; //not a valid slot.
Con_Printf("User %i (%s):\n", i, svs.clients[i].name);
Info_Print(svs.clients[i].userinfo);
}
else
{
for (i = 0; i < svs.maxclients; i++)
{
if (*svs.clients[i].name)
{
Con_Printf("User %i (%s):\n", i, svs.clients[i].name);
Info_Print(svs.clients[i].userinfo);
}
}
}
}
else*/
if (cls.state == ca_connected)
{
int i;
if (Cmd_Argc () == 2)
{
i = atoi (Cmd_Argv (1));
if (i >= cl.maxclients)
return; // not a valid slot.
Con_Printf ("User %i (%s):\n", i, cl.scores[i].name);
Info_Print (cl.scores[i].userinfo);
}
else
{
for (i = 0; i < cl.maxclients; i++)
{
if (*cl.scores[i].name)
{
Con_Printf ("User %i (%s):\n", i, cl.scores[i].name);
Info_Print (cl.scores[i].userinfo);
}
}
}
}
}
//=============================================================================
/*
==================
Host_InitCommands
==================
*/
void Host_InitCommands (void)
{
Cmd_AddCommand ("maps", Host_Maps_f); // johnfitz
Cmd_AddCommand ("mods", Host_Mods_f); // johnfitz
Cmd_AddCommand ("games", Host_Mods_f); // as an alias to "mods" -- S.A. / QuakeSpasm
Cmd_AddCommand ("mapname", Host_Mapname_f); // johnfitz
Cmd_AddCommand ("randmap", Host_Randmap_f); // ericw
Cmd_AddCommand_ClientCommand ("serverinfo", Host_Serverinfo_f); // spike
Cmd_AddCommand_ClientCommand ("setinfo", Host_Setinfo_f); // spike
Cmd_AddCommand ("user", Host_User_f); // spike
Cmd_AddCommand ("status", Host_Status_f);
Cmd_AddCommand ("quit", Host_Quit_f);
Cmd_AddCommand ("god", Host_God_f);
Cmd_AddCommand ("notarget", Host_Notarget_f);
Cmd_AddCommand ("fly", Host_Fly_f);
Cmd_AddCommand ("map", Host_Map_f);
Cmd_AddCommand ("restart", Host_Restart_f);
Cmd_AddCommand ("changelevel", Host_Changelevel_f);
Cmd_AddCommand ("connect", Host_Connect_f);
Cmd_AddCommand ("reconnect", Host_Reconnect_f);
Cmd_AddCommand ("name", Host_Name_f);
Cmd_AddCommand ("noclip", Host_Noclip_f);
Cmd_AddCommand ("setpos", Host_SetPos_f); // QuakeSpasm
Cmd_AddCommand ("say", Host_Say_f);
Cmd_AddCommand ("say_team", Host_Say_Team_f);
Cmd_AddCommand ("tell", Host_Tell_f);
Cmd_AddCommand ("color", Host_Color_f);
Cmd_AddCommand ("kill", Host_Kill_f);
Cmd_AddCommand ("pause", Host_Pause_f);
Cmd_AddCommand ("spawn", Host_Spawn_f);
Cmd_AddCommand ("begin", Host_Begin_f);
Cmd_AddCommand ("prespawn", Host_PreSpawn_f);
Cmd_AddCommand ("kick", Host_Kick_f);
Cmd_AddCommand ("ping", Host_Ping_f);
Cmd_AddCommand ("load", Host_Loadgame_f);
Cmd_AddCommand ("fastload", Host_Loadgame_f);
Cmd_AddCommand ("save", Host_Savegame_f);
Cmd_AddCommand ("give", Host_Give_f);
Cmd_AddCommand ("startdemos", Host_Startdemos_f);
Cmd_AddCommand ("demos", Host_Demos_f);
Cmd_AddCommand ("stopdemo", Host_Stopdemo_f);
Cmd_AddCommand ("viewmodel", Host_Viewmodel_f);
Cmd_AddCommand ("viewframe", Host_Viewframe_f);
Cmd_AddCommand ("viewnext", Host_Viewnext_f);
Cmd_AddCommand ("viewprev", Host_Viewprev_f);
Cmd_AddCommand ("mcache", Mod_Print);
}
==> Starting build()...
vkQuake-1.36.0 has no wrap files
+ exec meson setup --prefix /usr --libexecdir lib --sbindir bin --buildtype plain --auto-features enabled --wrap-mode nodownload -D b_lto=false -D b_pie=true -D python.bytecompile=1 build -D do_userdirs=enabled -D mp3_lib=mpg123 -D use_codec_flac=enabled -D use_codec_mp3=enabled -D use_codec_opus=enabled -D use_codec_vorbis=enabled -D vorbis_lib=vorbis vkQuake-1.36.0
The Meson build system
Version: 1.12.0
Source dir: /build/quake/src/vkQuake-1.36.0
Build dir: /build/quake/src/build
Build type: native build
Project name: vkquake
Project version: undefined
C compiler for the host machine: cc (gcc 16.1.1 "aarch64-unknown-linux-gnu-gcc (GCC) 16.1.1 20260430")
C linker for the host machine: cc ld.bfd 2.46.0
Host machine cpu family: aarch64
Host machine cpu: aarch64
Compiler for C supports arguments -fno-omit-frame-pointer: YES
Compiler for C supports arguments /Oy-: NO
Header "sched.h" has symbol "CPU_ZERO" : YES
Message: Info: Task affinity support enabled.
Found pkg-config: YES (/usr/bin/pkg-config) 3.0.7
Run-time dependency sdl3 found: YES 3.4.16
Message: Info: Using SDL3.
Program glslangValidator found: YES (/usr/bin/glslangValidator)
Program spirv-opt found: YES (/usr/bin/spirv-opt)
Compiler for C supports arguments -Wno-trigraphs: YES
Compiler for C supports arguments -Wno-microsoft-enum-forward-reference: NO
Library m found: YES
Library dl found: YES
Run-time dependency threads found: YES
Run-time dependency vulkan found: YES 1.4.357
Run-time dependency libmpg123 found: YES 1.33.7
Run-time dependency flac found: YES 1.5.0
Run-time dependency ogg found: YES 1.3.6
Run-time dependency vorbisfile found: YES 1.3.7
Run-time dependency vorbis found: YES 1.3.7
Run-time dependency opus found: YES 1.6.1
Run-time dependency opusfile found: YES 0.12
Build targets in project: 206
vkquake undefined
User defined options
auto_features : enabled
b_lto : false
b_pie : true
buildtype : plain
do_userdirs : enabled
libexecdir : lib
mp3_lib : mpg123
prefix : /usr
python.bytecompile: 1
sbindir : bin
use_codec_flac : enabled
use_codec_mp3 : enabled
use_codec_opus : enabled
use_codec_vorbis : enabled
vorbis_lib : vorbis
wrap_mode : nodownload
Found ninja-1.13.2 at /usr/bin/ninja
Generating targets: 0%| | 0/206 eta ?
Generating targets: 100%|██████████| 206/206 eta 00:00
Writing build.ninja: 0%| | 0/389 eta ?
ninja: Entering directory `/build/quake/src/build'
[1/363] Compiling C object mkpak.p/Misc_vq_pak_mkpak.c.o
[2/363] Linking target mkpak
[3/363] Generating draw_pic_alphatest_frag_raw_spv with a custom command
[4/363] Generating draw_pic_frag_raw_spv with a custom command
[5/363] Generating alias_vert_raw_spv with a custom command
[6/363] Generating basic_alphatest_frag_raw_spv with a custom command
[7/363] Generating basic_vert_raw_spv with a custom command
[8/363] Generating md5_vert_raw_spv with a custom command
[9/363] Generating draw_pic_xbr_frag_raw_spv with a custom command
[10/363] Generating basic_notex_frag_raw_spv with a custom command
[11/363] Generating draw_pic_xbr_alphatest_frag_raw_spv with a custom command
[12/363] Generating draw_pic_xbr_vert_raw_spv with a custom command
[13/363] Generating cs_tex_warp_comp_raw_spv with a custom command
[14/363] Generating postprocess_frag_raw_spv with a custom command
[15/363] Compiling C object bintoc.p/Shaders_bintoc.c.o
[16/363] Generating indirect_clear_comp_raw_spv with a custom command
[17/363] Generating indirect_comp_raw_spv with a custom command
[18/363] Generating showtris_frag_raw_spv with a custom command
[19/363] Generating postprocess_vert_raw_spv with a custom command
[20/363] Generating showtris_vert_raw_spv with a custom command
[21/363] Generating md5_debug_vert_raw_spv with a custom command
[22/363] Generating sky_box_frag_raw_spv with a custom command
[23/363] Generating world_vert_raw_spv with a custom command
[24/363] Generating sky_layer_vert_raw_spv with a custom command
[25/363] Generating sky_layer_frag_raw_spv with a custom command
[26/363] Generating ray_debug_comp_raw_spv with a custom command
[27/363] Generating mesh_interpolate_comp_raw_spv with a custom command
[28/363] Generating sky_cube_vert_raw_spv with a custom command
[29/363] Generating skinning_comp_raw_spv with a custom command
[30/363] Generating basic_oit_frag_raw_spv with a custom command
[31/363] Generating sky_cube_frag_raw_spv with a custom command
[32/363] Generating basic_mboit_moment_frag_raw_spv with a custom command
[33/363] Generating basic_mboit_composite_frag_raw_spv with a custom command
[34/363] Generating basic_frag_raw_spv with a custom command
[35/363] Generating basic_mboit_composite_msaa_frag_raw_spv with a custom command
[36/363] Generating world_frag_raw_spv with a custom command
[37/363] Generating world_oit_frag_raw_spv with a custom command
[38/363] Generating world_mboit_moment_frag_raw_spv with a custom command
[39/363] Generating world_mboit_composite_frag_raw_spv with a custom command
[40/363] Generating alias_frag_raw_spv with a custom command
[41/363] Generating alias_alphatest_frag_raw_spv with a custom command
[42/363] Generating alias_alphatest_mboit_moment_frag_raw_spv with a custom command
[43/363] Generating alias_oit_frag_raw_spv with a custom command
[44/363] Generating alias_mboit_composite_frag_raw_spv with a custom command
[45/363] Generating alias_mboit_moment_frag_raw_spv with a custom command
[46/363] Generating alias_alphatest_mboit_composite_frag_raw_spv with a custom command
[47/363] Generating world_mboit_composite_msaa_frag_raw_spv with a custom command
[48/363] Generating alias_mboit_composite_msaa_frag_raw_spv with a custom command
[49/363] Generating alias_alphatest_oit_frag_raw_spv with a custom command
[50/363] Generating alias_alphatest_mboit_composite_msaa_frag_raw_spv with a custom command
[51/363] Generating md5_mboit_composite_msaa_frag_raw_spv with a custom command
[52/363] Generating md5_alphatest_mboit_composite_msaa_frag_raw_spv with a custom command
[53/363] Generating md5_8_vert_raw_spv with a custom command
[54/363] Generating wboit_resolve_frag_raw_spv with a custom command
[55/363] Generating md5_mboit_composite_frag_raw_spv with a custom command
[56/363] Generating md5_alphatest_mboit_composite_frag_raw_spv with a custom command
[57/363] Generating wboit_resolve_msaa_frag_raw_spv with a custom command
[58/363] Generating mboit_resolve_frag_raw_spv with a custom command
[59/363] Generating mboit_resolve_msaa_frag_raw_spv with a custom command
[60/363] Generating screen_effects_8bit_scale_comp_raw_spv with a custom command
[61/363] Generating screen_effects_10bit_comp_raw_spv with a custom command
[62/363] Generating screen_effects_10bit_scale_comp_raw_spv with a custom command
[63/363] Generating screen_effects_8bit_scale_sops_comp_raw_spv with a custom command
[64/363] Generating run-mkpak with a custom command
[65/363] Linking target bintoc
[66/363] Generating alias_vert_spv with a custom command
[67/363] Generating screen_effects_8bit_comp_raw_spv with a custom command
[68/363] Generating basic_alphatest_frag_spv with a custom command
[69/363] Generating screen_effects_10bit_scale_sops_comp_raw_spv with a custom command
[70/363] Generating basic_vert_spv with a custom command
[71/363] Generating md5_vert_spv with a custom command
[72/363] Generating basic_notex_frag_spv with a custom command
[73/363] Generating draw_pic_frag_spv with a custom command
[74/363] Generating draw_pic_xbr_vert_spv with a custom command
[75/363] Generating draw_pic_alphatest_frag_spv with a custom command
[76/363] Generating cs_tex_warp_comp_spv with a custom command
[77/363] Generating update_lightmap_8bit_rt_comp_raw_spv with a custom command
[78/363] Generating indirect_comp_spv with a custom command
[79/363] Generating indirect_clear_comp_spv with a custom command
[80/363] Generating postprocess_frag_spv with a custom command
[81/363] Generating showtris_frag_spv with a custom command
[82/363] Generating postprocess_vert_spv with a custom command
[83/363] Generating md5_debug_vert_spv with a custom command
[84/363] Generating showtris_vert_spv with a custom command
[85/363] Generating sky_box_frag_spv with a custom command
[86/363] Generating sky_layer_vert_spv with a custom command
[87/363] Generating sky_cube_vert_spv with a custom command
[88/363] Generating sky_cube_frag_spv with a custom command
[89/363] Generating sky_layer_frag_spv with a custom command
[90/363] Generating mesh_interpolate_comp_spv with a custom command
[91/363] Generating draw_pic_xbr_alphatest_frag_spv with a custom command
[92/363] Generating world_vert_spv with a custom command
[93/363] Generating ray_debug_comp_spv with a custom command
[94/363] Generating draw_pic_xbr_frag_spv with a custom command
[95/363] Generating basic_mboit_moment_frag_spv with a custom command
[96/363] Generating skinning_comp_spv with a custom command
[97/363] Generating basic_frag_spv with a custom command
[98/363] Generating basic_oit_frag_spv with a custom command
[99/363] Generating world_frag_spv with a custom command
[100/363] Generating basic_mboit_composite_msaa_frag_spv with a custom command
[101/363] Generating basic_mboit_composite_frag_spv with a custom command
[102/363] Generating update_lightmap_8bit_comp_raw_spv with a custom command
[103/363] Generating world_oit_frag_spv with a custom command
[104/363] Generating alias_frag_spv with a custom command
[105/363] Generating world_mboit_moment_frag_spv with a custom command
[106/363] Generating alias_alphatest_frag_spv with a custom command
[107/363] Generating alias_oit_frag_spv with a custom command
[108/363] Generating alias_alphatest_oit_frag_spv with a custom command
[109/363] Generating alias_mboit_moment_frag_spv with a custom command
[110/363] Generating world_mboit_composite_frag_spv with a custom command
[111/363] Generating world_mboit_composite_msaa_frag_spv with a custom command
[112/363] Generating update_lightmap_10bit_comp_raw_spv with a custom command
[113/363] Generating alias_alphatest_mboit_moment_frag_spv with a custom command
[114/363] Generating alias_alphatest_mboit_composite_frag_spv with a custom command
[115/363] Generating alias_alphatest_mboit_composite_msaa_frag_spv with a custom command
[116/363] Generating alias_mboit_composite_frag_spv with a custom command
[117/363] Generating update_lightmap_10bit_rt_comp_raw_spv with a custom command
[118/363] Generating alias_mboit_composite_msaa_frag_spv with a custom command
[119/363] Generating md5_mboit_composite_frag_spv with a custom command
[120/363] Generating md5_alphatest_mboit_composite_frag_spv with a custom command
[121/363] Generating mboit_resolve_frag_spv with a custom command
[122/363] Generating wboit_resolve_frag_spv with a custom command
[123/363] Generating md5_mboit_composite_msaa_frag_spv with a custom command
[124/363] Generating mboit_resolve_msaa_frag_spv with a custom command
[125/363] Generating md5_alphatest_mboit_composite_msaa_frag_spv with a custom command
[126/363] Generating wboit_resolve_msaa_frag_spv with a custom command
[127/363] Generating md5_8_vert_spv with a custom command
[128/363] Generating screen_effects_8bit_comp_spv with a custom command
[129/363] Generating screen_effects_10bit_comp_spv with a custom command
[130/363] Generating screen_effects_8bit_scale_comp_spv with a custom command
[131/363] Generating screen_effects_10bit_scale_comp_spv with a custom command
[132/363] Generating alias_vert_c with a custom command
[133/363] Generating basic_vert_c with a custom command
[134/363] Generating screen_effects_8bit_scale_sops_comp_spv with a custom command
[135/363] Generating md5_vert_c with a custom command
[136/363] Generating basic_alphatest_frag_c with a custom command
[137/363] Generating draw_pic_frag_c with a custom command
[138/363] Generating basic_notex_frag_c with a custom command
[139/363] Generating draw_pic_alphatest_frag_c with a custom command
[140/363] Generating draw_pic_xbr_frag_c with a custom command
[141/363] Generating draw_pic_xbr_alphatest_frag_c with a custom command
[142/363] Generating draw_pic_xbr_vert_c with a custom command
[143/363] Generating cs_tex_warp_comp_c with a custom command
[144/363] Generating indirect_comp_c with a custom command
[145/363] Generating indirect_clear_comp_c with a custom command
[146/363] Generating postprocess_frag_c with a custom command
[147/363] Generating skinning_8_comp_raw_spv with a custom command
[148/363] Generating postprocess_vert_c with a custom command
[149/363] Generating showtris_frag_c with a custom command
[150/363] Generating showtris_vert_c with a custom command
[151/363] Generating sky_box_frag_c with a custom command
[152/363] Generating update_lightmap_8bit_rt_comp_spv with a custom command
[153/363] Generating sky_cube_frag_c with a custom command
[154/363] Generating sky_cube_vert_c with a custom command
[155/363] Generating md5_debug_vert_c with a custom command
[156/363] Generating sky_layer_frag_c with a custom command
[157/363] Generating sky_layer_vert_c with a custom command
[158/363] Generating world_vert_c with a custom command
[159/363] Generating ray_debug_comp_c with a custom command
[160/363] Generating update_lightmap_10bit_comp_spv with a custom command
[161/363] Generating screen_effects_10bit_scale_sops_comp_spv with a custom command
[162/363] Generating skinning_8_comp_spv with a custom command
[163/363] Generating update_lightmap_8bit_comp_spv with a custom command
[164/363] Generating basic_frag_c with a custom command
[165/363] Generating mesh_interpolate_comp_c with a custom command
[166/363] Generating skinning_comp_c with a custom command
[167/363] Generating basic_oit_frag_c with a custom command
[168/363] Generating basic_mboit_moment_frag_c with a custom command
[169/363] Generating basic_mboit_composite_frag_c with a custom command
[170/363] Generating basic_mboit_composite_msaa_frag_c with a custom command
[171/363] Generating update_lightmap_10bit_rt_comp_spv with a custom command
[172/363] Generating world_frag_c with a custom command
[173/363] Generating world_oit_frag_c with a custom command
[174/363] Generating world_mboit_moment_frag_c with a custom command
[175/363] Generating world_mboit_composite_frag_c with a custom command
[176/363] Generating world_mboit_composite_msaa_frag_c with a custom command
[177/363] Generating alias_frag_c with a custom command
[178/363] Generating alias_alphatest_frag_c with a custom command
[179/363] Generating alias_alphatest_oit_frag_c with a custom command
[180/363] Generating alias_mboit_moment_frag_c with a custom command
[181/363] Generating alias_oit_frag_c with a custom command
[182/363] Generating alias_alphatest_mboit_moment_frag_c with a custom command
[183/363] Generating alias_mboit_composite_frag_c with a custom command
[184/363] Generating alias_alphatest_mboit_composite_frag_c with a custom command
[185/363] Generating md5_mboit_composite_msaa_frag_c with a custom command
[186/363] Generating md5_alphatest_mboit_composite_frag_c with a custom command
[187/363] Generating md5_alphatest_mboit_composite_msaa_frag_c with a custom command
[188/363] Generating md5_8_vert_c with a custom command
[189/363] Generating alias_mboit_composite_msaa_frag_c with a custom command
[190/363] Generating alias_alphatest_mboit_composite_msaa_frag_c with a custom command
[191/363] Generating wboit_resolve_frag_c with a custom command
[192/363] Generating md5_mboit_composite_frag_c with a custom command
[193/363] Generating wboit_resolve_msaa_frag_c with a custom command
[194/363] Generating mboit_resolve_frag_c with a custom command
[195/363] Generating mboit_resolve_msaa_frag_c with a custom command
[196/363] Generating screen_effects_8bit_comp_c with a custom command
[197/363] Generating screen_effects_8bit_scale_sops_comp_c with a custom command
[198/363] Generating run-embed_vkquake_pak with a custom command
[199/363] Generating screen_effects_10bit_scale_comp_c with a custom command
[200/363] Generating screen_effects_10bit_scale_sops_comp_c with a custom command
[201/363] Generating update_lightmap_8bit_rt_comp_c with a custom command
[202/363] Generating screen_effects_10bit_comp_c with a custom command
[203/363] Generating update_lightmap_8bit_comp_c with a custom command
[204/363] Generating screen_effects_8bit_scale_comp_c with a custom command
[205/363] Generating skinning_8_comp_c with a custom command
[206/363] Generating update_lightmap_10bit_comp_c with a custom command
[207/363] Generating update_lightmap_10bit_rt_comp_c with a custom command
[208/363] Precompiling header ../vkQuake-1.36.0/Quake/quakedef.h
[209/363] Compiling C object vkquake.p/meson-generated_.._alias.vert.c.o
distcc[1407] ERROR: compile alias.vert.c on 10.3.0.16:3932/8 failed
distcc[1407] (dcc_build_somewhere) Warning: remote compilation of 'alias.vert.c' failed, retrying locally
distcc[1407] Warning: failed to distribute alias.vert.c to 10.3.0.16:3932/8, running locally instead
distcc[1407] (dcc_please_send_email_after_investigation) Warning: remote compilation of 'alias.vert.c' failed, retried locally and got a different result.
[210/363] Compiling C object vkquake.p/meson-generated_.._basic.vert.c.o
distcc[1409] ERROR: compile basic.vert.c on 10.3.0.15:3932/8 failed
distcc[1409] (dcc_build_somewhere) Warning: remote compilation of 'basic.vert.c' failed, retrying locally
distcc[1409] Warning: failed to distribute basic.vert.c to 10.3.0.15:3932/8, running locally instead
distcc[1409] (dcc_please_send_email_after_investigation) Warning: remote compilation of 'basic.vert.c' failed, retried locally and got a different result.
[211/363] Compiling C object vkquake.p/meson-generated_.._basic_notex.frag.c.o
distcc[1411] ERROR: compile basic_notex.frag.c on 10.3.0.15:3932/8 failed
distcc[1411] (dcc_build_somewhere) Warning: remote compilation of 'basic_notex.frag.c' failed, retrying locally
distcc[1411] Warning: failed to distribute basic_notex.frag.c to 10.3.0.15:3932/8, running locally instead
distcc[1411] (dcc_please_send_email_after_investigation) Warning: remote compilation of 'basic_notex.frag.c' failed, retried locally and got a different result.
[212/363] Compiling C object vkquake.p/meson-generated_.._draw_pic_xbr.vert.c.o
distcc[1444] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[213/363] Compiling C object vkquake.p/meson-generated_.._cs_tex_warp.comp.c.o
distcc[1445] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[214/363] Compiling C object vkquake.p/meson-generated_.._indirect.comp.c.o
distcc[1446] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[215/363] Compiling C object vkquake.p/meson-generated_.._embedded_pak.c.o
distcc[1406] ERROR: compile embedded_pak.c on 10.3.0.16:3932/8 failed
distcc[1406] (dcc_build_somewhere) Warning: remote compilation of 'embedded_pak.c' failed, retrying locally
distcc[1406] Warning: failed to distribute embedded_pak.c to 10.3.0.16:3932/8, running locally instead
distcc[1406] (dcc_please_send_email_after_investigation) Warning: remote compilation of 'embedded_pak.c' failed, retried locally and got a different result.
[216/363] Compiling C object vkquake.p/meson-generated_.._postprocess.frag.c.o
distcc[1457] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[217/363] Compiling C object vkquake.p/meson-generated_.._indirect_clear.comp.c.o
distcc[1456] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[218/363] Compiling C object vkquake.p/meson-generated_.._postprocess.vert.c.o
distcc[1458] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[219/363] Compiling C object vkquake.p/meson-generated_.._showtris.frag.c.o
distcc[1468] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[220/363] Compiling C object vkquake.p/meson-generated_.._showtris.vert.c.o
distcc[1472] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[221/363] Compiling C object vkquake.p/meson-generated_.._sky_box.frag.c.o
distcc[1474] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[222/363] Compiling C object vkquake.p/meson-generated_.._md5_debug.vert.c.o
distcc[1473] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[223/363] Compiling C object vkquake.p/meson-generated_.._sky_cube.frag.c.o
distcc[1478] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[224/363] Compiling C object vkquake.p/meson-generated_.._world.vert.c.o
distcc[1491] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[225/363] Compiling C object vkquake.p/meson-generated_.._sky_layer.vert.c.o
distcc[1490] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[226/363] Compiling C object vkquake.p/meson-generated_.._sky_cube.vert.c.o
distcc[1488] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[227/363] Compiling C object vkquake.p/meson-generated_.._sky_layer.frag.c.o
distcc[1489] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[228/363] Compiling C object vkquake.p/meson-generated_.._mesh_interpolate.comp.c.o
distcc[1505] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[229/363] Compiling C object vkquake.p/meson-generated_.._ray_debug.comp.c.o
distcc[1504] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[230/363] Compiling C object vkquake.p/meson-generated_.._skinning.comp.c.o
distcc[1506] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[231/363] Compiling C object vkquake.p/meson-generated_.._basic.frag.c.o
distcc[1507] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[232/363] Compiling C object vkquake.p/meson-generated_.._basic_oit.frag.c.o
distcc[1524] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[233/363] Compiling C object vkquake.p/meson-generated_.._basic_mboit_moment.frag.c.o
distcc[1525] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[234/363] Compiling C object vkquake.p/meson-generated_.._basic_alphatest.frag.c.o
distcc[1410] ERROR: compile basic_alphatest.frag.c on 10.3.0.16:3932/8 failed
distcc[1410] (dcc_build_somewhere) Warning: remote compilation of 'basic_alphatest.frag.c' failed, retrying locally
distcc[1410] Warning: failed to distribute basic_alphatest.frag.c to 10.3.0.16:3932/8, running locally instead
distcc[1410] (dcc_please_send_email_after_investigation) Warning: remote compilation of 'basic_alphatest.frag.c' failed, retried locally and got a different result.
[235/363] Compiling C object vkquake.p/meson-generated_.._draw_pic.frag.c.o
distcc[1412] ERROR: compile draw_pic.frag.c on 10.3.0.16:3932/8 failed
distcc[1412] (dcc_build_somewhere) Warning: remote compilation of 'draw_pic.frag.c' failed, retrying locally
distcc[1412] Warning: failed to distribute draw_pic.frag.c to 10.3.0.16:3932/8, running locally instead
distcc[1412] (dcc_please_send_email_after_investigation) Warning: remote compilation of 'draw_pic.frag.c' failed, retried locally and got a different result.
[236/363] Compiling C object vkquake.p/meson-generated_.._world_mboit_moment.frag.c.o
distcc[1542] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[237/363] Compiling C object vkquake.p/meson-generated_.._world.frag.c.o
distcc[1540] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[238/363] Compiling C object vkquake.p/meson-generated_.._world_oit.frag.c.o
distcc[1541] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[239/363] Compiling C object vkquake.p/meson-generated_.._world_mboit_composite.frag.c.o
distcc[1543] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[240/363] Compiling C object vkquake.p/meson-generated_.._alias.frag.c.o
distcc[1557] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[241/363] Compiling C object vkquake.p/meson-generated_.._alias_alphatest.frag.c.o
distcc[1558] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[242/363] Compiling C object vkquake.p/meson-generated_.._alias_oit.frag.c.o
distcc[1559] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[243/363] Compiling C object vkquake.p/meson-generated_.._world_mboit_composite_msaa.frag.c.o
distcc[1556] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[244/363] Compiling C object vkquake.p/meson-generated_.._alias_mboit_moment.frag.c.o
distcc[1573] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[245/363] Compiling C object vkquake.p/meson-generated_.._alias_mboit_composite.frag.c.o
distcc[1575] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[246/363] Compiling C object vkquake.p/meson-generated_.._alias_alphatest_oit.frag.c.o
distcc[1572] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[247/363] Compiling C object vkquake.p/meson-generated_.._alias_alphatest_mboit_moment.frag.c.o
distcc[1574] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[248/363] Compiling C object vkquake.p/meson-generated_.._alias_alphatest_mboit_composite.frag.c.o
distcc[1588] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[249/363] Compiling C object vkquake.p/meson-generated_.._alias_mboit_composite_msaa.frag.c.o
distcc[1589] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[250/363] Compiling C object vkquake.p/meson-generated_.._alias_alphatest_mboit_composite_msaa.frag.c.o
distcc[1590] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[251/363] Compiling C object vkquake.p/meson-generated_.._md5_mboit_composite.frag.c.o
distcc[1591] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[252/363] Compiling C object vkquake.p/meson-generated_.._md5_alphatest_mboit_composite.frag.c.o
distcc[1604] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[253/363] Compiling C object vkquake.p/meson-generated_.._md5_mboit_composite_msaa.frag.c.o
distcc[1605] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[254/363] Compiling C object vkquake.p/meson-generated_.._md5_alphatest_mboit_composite_msaa.frag.c.o
distcc[1606] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[255/363] Compiling C object vkquake.p/meson-generated_.._md5_8.vert.c.o
distcc[1607] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[256/363] Compiling C object vkquake.p/meson-generated_.._wboit_resolve.frag.c.o
distcc[1620] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[257/363] Compiling C object vkquake.p/meson-generated_.._draw_pic_alphatest.frag.c.o
distcc[1413] ERROR: compile draw_pic_alphatest.frag.c on 10.3.0.16:3932/8 failed
distcc[1413] (dcc_build_somewhere) Warning: remote compilation of 'draw_pic_alphatest.frag.c' failed, retrying locally
distcc[1413] Warning: failed to distribute draw_pic_alphatest.frag.c to 10.3.0.16:3932/8, running locally instead
distcc[1413] (dcc_please_send_email_after_investigation) Warning: remote compilation of 'draw_pic_alphatest.frag.c' failed, retried locally and got a different result.
[258/363] Compiling C object vkquake.p/meson-generated_.._wboit_resolve_msaa.frag.c.o
distcc[1621] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[259/363] Compiling C object vkquake.p/meson-generated_.._mboit_resolve.frag.c.o
distcc[1622] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[260/363] Compiling C object vkquake.p/meson-generated_.._screen_effects_8bit.comp.c.o
distcc[1636] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[261/363] Compiling C object vkquake.p/meson-generated_.._screen_effects_8bit_scale.comp.c.o
distcc[1637] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[262/363] Compiling C object vkquake.p/meson-generated_.._screen_effects_10bit.comp.c.o
distcc[1639] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[263/363] Compiling C object vkquake.p/meson-generated_.._screen_effects_8bit_scale_sops.comp.c.o
distcc[1638] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[264/363] Compiling C object vkquake.p/meson-generated_.._screen_effects_10bit_scale_sops.comp.c.o
distcc[1653] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[265/363] Compiling C object vkquake.p/meson-generated_.._screen_effects_10bit_scale.comp.c.o
distcc[1652] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[266/363] Compiling C object vkquake.p/meson-generated_.._update_lightmap_8bit_rt.comp.c.o
distcc[1655] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[267/363] Compiling C object vkquake.p/meson-generated_.._update_lightmap_8bit.comp.c.o
distcc[1654] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[268/363] Compiling C object vkquake.p/meson-generated_.._skinning_8.comp.c.o
distcc[1670] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[269/363] Compiling C object vkquake.p/meson-generated_.._update_lightmap_10bit.comp.c.o
distcc[1668] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[270/363] Compiling C object vkquake.p/meson-generated_.._update_lightmap_10bit_rt.comp.c.o
distcc[1669] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[271/363] Compiling C object vkquake.p/Quake_cd_null.c.o
distcc[1684] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[272/363] Compiling C object vkquake.p/Quake_chase.c.o
distcc[1686] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[273/363] Compiling C object vkquake.p/Quake_cfgfile.c.o
distcc[1685] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[274/363] Compiling C object vkquake.p/Quake_bgmusic.c.o
distcc[1671] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[275/363] Compiling C object vkquake.p/meson-generated_.._draw_pic_xbr_alphatest.frag.c.o
distcc[1415] ERROR: compile draw_pic_xbr_alphatest.frag.c on 10.3.0.15:3932/8 failed
distcc[1415] (dcc_build_somewhere) Warning: remote compilation of 'draw_pic_xbr_alphatest.frag.c' failed, retrying locally
distcc[1415] Warning: failed to distribute draw_pic_xbr_alphatest.frag.c to 10.3.0.15:3932/8, running locally instead
distcc[1415] (dcc_please_send_email_after_investigation) Warning: remote compilation of 'draw_pic_xbr_alphatest.frag.c' failed, retried locally and got a different result.
[276/363] Compiling C object vkquake.p/Quake_cl_demo.c.o
distcc[1696] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[277/363] Compiling C object vkquake.p/Quake_cl_tent.c.o
distcc[1712] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[278/363] Compiling C object vkquake.p/Quake_cl_input.c.o
distcc[1700] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[279/363] Compiling C object vkquake.p/Quake_cmd.c.o
distcc[1716] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[280/363] Compiling C object vkquake.p/Quake_crc.c.o
distcc[1728] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[281/363] Compiling C object vkquake.p/Quake_cl_parse.c.o
distcc[1708] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[282/363] Compiling C object vkquake.p/Quake_cvar.c.o
distcc[1732] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[283/363] Compiling C object vkquake.p/Quake_gl_fog.c.o
distcc[1740] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[284/363] Compiling C object vkquake.p/Quake_console.c.o
distcc[1724] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[285/363] Compiling C object vkquake.p/Quake_gl_heap.c.o
distcc[1744] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[286/363] Compiling C object vkquake.p/Quake_gl_draw.c.o
distcc[1736] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[287/363] Compiling C object vkquake.p/Quake_gl_refrag.c.o
distcc[1756] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[288/363] Compiling C object vkquake.p/Quake_gl_mesh.c.o
distcc[1748] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[289/363] Compiling C object vkquake.p/Quake_gl_rlight.c.o
distcc[1760] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[290/363] Compiling C object vkquake.p/Quake_gl_rmain.c.o
distcc[1764] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[291/363] Compiling C object vkquake.p/Quake_gl_screen.c.o
distcc[1772] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[292/363] Compiling C object vkquake.p/Quake_gl_sky.c.o
distcc[1776] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[293/363] Compiling C object vkquake.p/Quake_gl_rmisc.c.o
distcc[1768] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[294/363] Compiling C object vkquake.p/Quake_common.c.o
distcc[1720] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[295/363] Compiling C object vkquake.p/Quake_cl_main.c.o
distcc[1704] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[296/363] Compiling C object vkquake.p/Quake_gl_model.c.o
distcc[1752] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[297/363] Compiling C object vkquake.p/Quake_gl_warp.c.o
distcc[1788] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[298/363] Compiling C object vkquake.p/Quake_host.c.o
distcc[1792] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[299/363] Compiling C object vkquake.p/Quake_json.c.o
distcc[1804] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[300/363] Compiling C object vkquake.p/Quake_in_sdl.c.o
distcc[1808] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[301/363] Compiling C object vkquake.p/Quake_in_sdl2.c.o
distcc[1812] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[302/363] Compiling C object vkquake.p/Quake_in_sdl3.c.o
distcc[1816] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[303/363] Compiling C object vkquake.p/Quake_host_cmd.c.o
distcc[1796] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[304/363] Compiling C object vkquake.p/Quake_main_sdl.c.o
distcc[1824] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[305/363] Compiling C object vkquake.p/Quake_keys.c.o
distcc[1820] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[306/363] Compiling C object vkquake.p/Quake_gl_vidsdl.c.o
distcc[1784] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[307/363] Compiling C object vkquake.p/Quake_mdfour.c.o
distcc[1832] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[308/363] Compiling C object vkquake.p/Quake_mathlib.c.o
distcc[1828] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[309/363] Compiling C object vkquake.p/Quake_net_dgrm.c.o
distcc[1844] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[310/363] Compiling C object vkquake.p/Quake_net_loop.c.o
distcc[1848] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[311/363] Compiling C object vkquake.p/Quake_net_main.c.o
distcc[1852] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[312/363] Compiling C object vkquake.p/Quake_palette.c.o
distcc[1856] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[313/363] Compiling C object vkquake.p/Quake_pr_cmds.c.o
distcc[1860] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[314/363] Compiling C object vkquake.p/Quake_menu.c.o
distcc[1840] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[315/363] Compiling C object vkquake.p/Quake_pr_exec.c.o
distcc[1868] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[316/363] Compiling C object vkquake.p/Quake_image.c.o
distcc[1800] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[317/363] Compiling C object vkquake.p/Quake_pr_edict.c.o
distcc[1864] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[318/363] Compiling C object vkquake.p/Quake_r_alias.c.o
distcc[1876] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[319/363] Compiling C object vkquake.p/Quake_r_part.c.o
distcc[1884] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[320/363] Compiling C object vkquake.p/Quake_r_brush.c.o
distcc[1880] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[321/363] Compiling C object vkquake.p/Quake_r_sprite.c.o
distcc[1892] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[322/363] Compiling C object vkquake.p/Quake_pr_ext.c.o
distcc[1872] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[323/363] Compiling C object vkquake.p/Quake_mem.c.o
distcc[1836] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[324/363] Compiling C object vkquake.p/Quake_snd_codec.c.o
distcc[1904] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[325/363] Compiling C object vkquake.p/meson-generated_.._basic_mboit_composite_msaa.frag.c.o
distcc[1527] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[326/363] Compiling C object vkquake.p/Quake_r_world.c.o
distcc[1896] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[327/363] Compiling C object vkquake.p/Quake_snd_mem.c.o
distcc[1912] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[328/363] Compiling C object vkquake.p/Quake_snd_sdl.c.o
distcc[1920] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[329/363] Compiling C object vkquake.p/Quake_snd_sdl3.c.o
distcc[1924] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[330/363] Compiling C object vkquake.p/Quake_snd_umx.c.o
distcc[1928] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[331/363] Compiling C object vkquake.p/Quake_snd_mix.c.o
distcc[1916] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[332/363] Compiling C object vkquake.p/Quake_snd_wave.c.o
distcc[1932] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[333/363] Compiling C object vkquake.p/Quake_strlcat.c.o
distcc[1940] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[334/363] Compiling C object vkquake.p/Quake_strlcpy.c.o
distcc[1944] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[335/363] Compiling C object vkquake.p/Quake_sbar.c.o
distcc[1900] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[336/363] Compiling C object vkquake.p/Quake_steam.c.o
distcc[1936] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[337/363] Compiling C object vkquake.p/Quake_sv_move.c.o
distcc[1952] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[338/363] Compiling C object vkquake.p/Quake_sv_user.c.o
distcc[1960] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[339/363] Compiling C object vkquake.p/meson-generated_.._draw_pic_xbr.frag.c.o
distcc[1414] ERROR: compile draw_pic_xbr.frag.c on 10.3.0.15:3932/8 failed
distcc[1414] (dcc_build_somewhere) Warning: remote compilation of 'draw_pic_xbr.frag.c' failed, retrying locally
distcc[1414] Warning: failed to distribute draw_pic_xbr.frag.c to 10.3.0.15:3932/8, running locally instead
distcc[1414] (dcc_please_send_email_after_investigation) Warning: remote compilation of 'draw_pic_xbr.frag.c' failed, retried locally and got a different result.
[340/363] Compiling C object vkquake.p/Quake_tasks.c.o
distcc[1968] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[341/363] Compiling C object vkquake.p/Quake_view.c.o
distcc[1972] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[342/363] Compiling C object vkquake.p/Quake_sv_phys.c.o
distcc[1956] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[343/363] Compiling C object vkquake.p/Quake_wad.c.o
distcc[1976] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[344/363] Compiling C object vkquake.p/Quake_hash_map.c.o
distcc[1984] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[345/363] Compiling C object vkquake.p/Quake_net_bsd.c.o
distcc[1988] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[346/363] Compiling C object vkquake.p/Quake_r_part_fte.c.o
distcc[1888] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[347/363] Compiling C object vkquake.p/Quake_sv_main.c.o
distcc[1948] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[348/363] Compiling C object vkquake.p/Quake_pl_linux.c.o
distcc[1996] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[349/363] Compiling C object vkquake.p/Quake_snd_mpg123.c.o
distcc[2004] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[350/363] Compiling C object vkquake.p/Quake_world.c.o
distcc[1980] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[351/363] Compiling C object vkquake.p/Quake_net_udp.c.o
distcc[1992] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[352/363] Compiling C object vkquake.p/Quake_snd_flac.c.o
distcc[2012] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[353/363] Compiling C object vkquake.p/Quake_snd_mp3tag.c.o
distcc[2008] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[354/363] Compiling C object vkquake.p/Quake_snd_vorbis.c.o
distcc[2016] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[355/363] Compiling C object vkquake.p/Quake_sys_sdl_unix.c.o
distcc[2000] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
../vkQuake-1.36.0/Quake/sys_sdl_unix.c: In function ‘Sys_PinCurrentThread’:
../vkQuake-1.36.0/Quake/sys_sdl_unix.c:761:9: note: ‘#pragma message: Info : Pinned tasks support for *Nix enabled using pthread_setaffinity_np()...’
761 | #pragma message("Info : Pinned tasks support for *Nix enabled using pthread_setaffinity_np()...")
| ^~~~~~~
[356/363] Compiling C object vkquake.p/Quake_snd_opus.c.o
distcc[2020] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[357/363] Compiling C object vkquake.p/meson-generated_.._basic_mboit_composite.frag.c.o
distcc[1526] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[358/363] Compiling C object vkquake.p/meson-generated_.._md5.vert.c.o
distcc[1408] ERROR: compile md5.vert.c on 10.3.0.15:3932/8 failed
distcc[1408] (dcc_build_somewhere) Warning: remote compilation of 'md5.vert.c' failed, retrying locally
distcc[1408] Warning: failed to distribute md5.vert.c to 10.3.0.15:3932/8, running locally instead
distcc[1408] (dcc_please_send_email_after_investigation) Warning: remote compilation of 'md5.vert.c' failed, retried locally and got a different result.
[359/363] Compiling C object vkquake.p/meson-generated_.._mboit_resolve_msaa.frag.c.o
distcc[1623] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[360/363] Compiling C object vkquake.p/Quake_snd_dma.c.o
distcc[1908] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[361/363] Compiling C object vkquake.p/Quake_sys_sdl.c.o
distcc[1965] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[362/363] Compiling C object vkquake.p/Quake_gl_texmgr.c.o
distcc[1780] (dcc_build_somewhere) Warning: failed to distribute, running locally instead
[363/363] Linking target vkquake
INFO: autodetecting backend as ninja
INFO: calculating backend command to run: /usr/bin/ninja -C /build/quake/src/build
==> Entering fakeroot environment...
==> Starting package()...
'librequake-0.09-beta/id1' -> '/build/quake/pkg/quake/usr/share/librequake/id1'
'librequake-0.09-beta/id1/accessibility.txt' -> '/build/quake/pkg/quake/usr/share/librequake/id1/accessibility.txt'
'librequake-0.09-beta/id1/dev.cfg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/dev.cfg'
'librequake-0.09-beta/id1/docs' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs'
'librequake-0.09-beta/id1/docs/COPYING' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/COPYING'
'librequake-0.09-beta/id1/docs/CREDITS' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/CREDITS'
'librequake-0.09-beta/id1/docs/README-IMPORTANT-LICENCE-INFO' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/README-IMPORTANT-LICENCE-INFO'
'librequake-0.09-beta/id1/docs/README.md' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/README.md'
'librequake-0.09-beta/id1/docs/branding' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding'
'librequake-0.09-beta/id1/docs/branding/button.png' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/button.png'
'librequake-0.09-beta/id1/docs/branding/header.png' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/header.png'
'librequake-0.09-beta/id1/docs/branding/icon.ico' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/icon.ico'
'librequake-0.09-beta/id1/docs/branding/icon.pixel.ico' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/icon.pixel.ico'
'librequake-0.09-beta/id1/docs/branding/icon.svg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/icon.svg'
'librequake-0.09-beta/id1/docs/branding/steam' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/steam'
'librequake-0.09-beta/id1/docs/branding/steam/capsule-tall.png' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/steam/capsule-tall.png'
'librequake-0.09-beta/id1/docs/branding/steam/capsule-wide.png' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/steam/capsule-wide.png'
'librequake-0.09-beta/id1/docs/branding/steam/hero.png' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/steam/hero.png'
'librequake-0.09-beta/id1/docs/branding/steam/icon.pixel.png' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/steam/icon.pixel.png'
'librequake-0.09-beta/id1/docs/branding/steam/icon.png' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/steam/icon.png'
'librequake-0.09-beta/id1/docs/branding/steam/logo.png' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/steam/logo.png'
'librequake-0.09-beta/id1/docs/deathmatch-setup-guide.txt' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/deathmatch-setup-guide.txt'
'librequake-0.09-beta/id1/docs/freedoom-docs' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/freedoom-docs'
'librequake-0.09-beta/id1/docs/freedoom-docs/COPYING.adoc' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/freedoom-docs/COPYING.adoc'
'librequake-0.09-beta/id1/docs/freedoom-docs/CREDITS' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/freedoom-docs/CREDITS'
'librequake-0.09-beta/id1/docs/freedoom-docs/README.adoc' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/freedoom-docs/README.adoc'
'librequake-0.09-beta/id1/docs/misc-docs' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/misc-docs'
'librequake-0.09-beta/id1/docs/misc-docs/COPYING' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/misc-docs/COPYING'
'librequake-0.09-beta/id1/docs/misc-docs/LibreProgsDeluxe.md' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/misc-docs/LibreProgsDeluxe.md'
'librequake-0.09-beta/id1/docs/misc-docs/pop.lmp.md' -> '/build/quake/pkg/quake/usr/share/librequake/id1/docs/misc-docs/pop.lmp.md'
'librequake-0.09-beta/id1/maps' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps'
'librequake-0.09-beta/id1/maps/lqdm1.bsp' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm1.bsp'
'librequake-0.09-beta/id1/maps/lqdm10.bsp' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm10.bsp'
'librequake-0.09-beta/id1/maps/lqdm10.lit' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm10.lit'
'librequake-0.09-beta/id1/maps/lqdm11.bsp' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm11.bsp'
'librequake-0.09-beta/id1/maps/lqdm12.bsp' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm12.bsp'
'librequake-0.09-beta/id1/maps/lqdm13.bsp' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm13.bsp'
'librequake-0.09-beta/id1/maps/lqdm2.bsp' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm2.bsp'
'librequake-0.09-beta/id1/maps/lqdm2.lit' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm2.lit'
'librequake-0.09-beta/id1/maps/lqdm3.bsp' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm3.bsp'
'librequake-0.09-beta/id1/maps/lqdm3.lit' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm3.lit'
'librequake-0.09-beta/id1/maps/lqdm4.bsp' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm4.bsp'
'librequake-0.09-beta/id1/maps/lqdm4.lit' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm4.lit'
'librequake-0.09-beta/id1/maps/lqdm5.bsp' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm5.bsp'
'librequake-0.09-beta/id1/maps/lqdm5.lit' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm5.lit'
'librequake-0.09-beta/id1/maps/lqdm6.bsp' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm6.bsp'
'librequake-0.09-beta/id1/maps/lqdm6.lit' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm6.lit'
'librequake-0.09-beta/id1/maps/lqdm7.bsp' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm7.bsp'
'librequake-0.09-beta/id1/maps/lqdm7.lit' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm7.lit'
'librequake-0.09-beta/id1/maps/lqdm8.bsp' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm8.bsp'
'librequake-0.09-beta/id1/maps/lqdm8.lit' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm8.lit'
'librequake-0.09-beta/id1/maps/lqdm9.bsp' -> '/build/quake/pkg/quake/usr/share/librequake/id1/maps/lqdm9.bsp'
'librequake-0.09-beta/id1/music' -> '/build/quake/pkg/quake/usr/share/librequake/id1/music'
'librequake-0.09-beta/id1/music/track02.ogg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/music/track02.ogg'
'librequake-0.09-beta/id1/music/track03.ogg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/music/track03.ogg'
'librequake-0.09-beta/id1/music/track04.ogg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/music/track04.ogg'
'librequake-0.09-beta/id1/music/track05.ogg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/music/track05.ogg'
'librequake-0.09-beta/id1/music/track06.ogg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/music/track06.ogg'
'librequake-0.09-beta/id1/music/track07.ogg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/music/track07.ogg'
'librequake-0.09-beta/id1/music/track08.ogg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/music/track08.ogg'
'librequake-0.09-beta/id1/music/track09.ogg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/music/track09.ogg'
'librequake-0.09-beta/id1/music/track10.ogg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/music/track10.ogg'
'librequake-0.09-beta/id1/music/track11.ogg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/music/track11.ogg'
'librequake-0.09-beta/id1/pak0.pak' -> '/build/quake/pkg/quake/usr/share/librequake/id1/pak0.pak'
'librequake-0.09-beta/id1/pak1.pak' -> '/build/quake/pkg/quake/usr/share/librequake/id1/pak1.pak'
'librequake-0.09-beta/id1/style_fte_modern.cfg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/style_fte_modern.cfg'
'librequake-0.09-beta/id1/style_fte_retro.cfg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/style_fte_retro.cfg'
'librequake-0.09-beta/id1/style_ironwail_modern.cfg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/style_ironwail_modern.cfg'
'librequake-0.09-beta/id1/style_ironwail_retro.cfg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/style_ironwail_retro.cfg'
'librequake-0.09-beta/id1/zoom120.cfg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/zoom120.cfg'
'librequake-0.09-beta/id1/zoom90.cfg' -> '/build/quake/pkg/quake/usr/share/librequake/id1/zoom90.cfg'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/README-IMPORTANT-LICENCE-INFO'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/README.md'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/COPYING'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/freedoom-docs/README.adoc'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/freedoom-docs/COPYING.adoc'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/freedoom-docs/CREDITS'
removed directory '/build/quake/pkg/quake/usr/share/librequake/id1/docs/freedoom-docs'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/header.png'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/button.png'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/steam/icon.pixel.png'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/steam/capsule-tall.png'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/steam/hero.png'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/steam/logo.png'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/steam/icon.png'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/steam/capsule-wide.png'
removed directory '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/steam'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/icon.pixel.ico'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/icon.ico'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding/icon.svg'
removed directory '/build/quake/pkg/quake/usr/share/librequake/id1/docs/branding'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/deathmatch-setup-guide.txt'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/CREDITS'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/misc-docs/LibreProgsDeluxe.md'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/misc-docs/COPYING'
removed '/build/quake/pkg/quake/usr/share/librequake/id1/docs/misc-docs/pop.lmp.md'
removed directory '/build/quake/pkg/quake/usr/share/librequake/id1/docs/misc-docs'
removed directory '/build/quake/pkg/quake/usr/share/librequake/id1/docs'
==> Tidying install...
-> Removing libtool files...
-> Removing static library files...
-> Purging unwanted files...
-> Stripping unneeded symbols from binaries and libraries...
-> Compressing man and info pages...
==> Checking for packaging issues...
==> Creating package "quake"...
-> Generating .PKGINFO file...
-> Generating .BUILDINFO file...
-> Generating .MTREE file...
-> Compressing package...
==> Leaving fakeroot environment.
==> Finished making: quake 1.36.0-3 (Fri Sep 11 00:08:31 2026)
==> Cleaning up...
[?12l[?25h