building VisualBoyAdvance

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building VisualBoyAdvance

Postby flappix » Sun May 12, 2013 6:22 pm

Hi guys,
after doing 'pacman -Syu' visualboyadvance is complaining about missing libpng-1.5 library. So I tried to link /usr/lib/libpng16.so.16 to /usr/lib/libpng15.so.15, but the program is still complaining:
$this->bbcode_second_pass_code('', 'VisualBoyAdvance: /usr/lib/libpng15.so.15: version `PNG15_0' not found (required by VisualBoyAdvance)')
So I wanted to compile it by myself using libpng-1.6, but while doing this, my machine runs out of memory (512 MB RAM).

It would be very nice, if someone, who owns a more powerful machine, can give a try on building the package with libpng-1.6 for armv7h.
PKGBUILD and patches can be found here: https://github.com/archlinuxarm/PKGBUIL ... boyadvance

Thanks!
flappix
 
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Re: building VisualBoyAdvance

Postby ericvrp » Sun May 12, 2013 7:05 pm

Or you add some swap space?
ericvrp
 
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Re: building VisualBoyAdvance

Postby flappix » Sun May 12, 2013 7:18 pm

The partition layout is only changeable via a host machine using the tool nvflash. In addition to that, my SSD is limited to 8GB, so there's no realy space for a swap partition.

I could cross-compile it at my desktop pc, but I'm not often at home so it would take time since I can do that. I'm very readdicted at HarryPotter 1 for the GBA, which I played as child, so it would be very nice, if someone could help me in the near future :D
flappix
 
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Re: building VisualBoyAdvance

Postby WarheadsSE » Mon May 13, 2013 12:20 pm

I believe it's already in going through the farm.
Core Developer
Remember: Arch Linux ARM is entirely community donation supported!
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