I saw some articles talking about Quake3 on the Pi, and others playing ROMs, etc.
I was looking to see if I could get Doom running . . .
(There is shareware doom and freedoom that you can easily snag online places, and you can prob find ultimate doom for like $5 if you don't happen to already own it.)
$this->bbcode_second_pass_code('', '$ yaourt -AS prboom')
will skip the architecture check for anything in the AUR, and install prboom . . . from there you can move any .wad game files you have to /usr/share/games/doom.
Then make a script or bash alias to run:
$this->bbcode_second_pass_code('', '$ prboom -iwad /path/to/files/name.wad')
The games can be in ~/game.wad or if they are in /usr/share/games/doom the command would be:
$this->bbcode_second_pass_code('', '$ prboom -iwad name.wad')
However, I have noticed that the Pi, at least wth my monitor, will only display the output in this situation to 640x480, so i had to change my config.txt so that the monitor would load everything in 640 and the game would be full screen. Not a big deal, but kinda a PITA.
What I am really looking to do now is install DOOMSDAY 1.9 from the AUR . . . this would allow you to add a hi-res graphics pack that modernizes and greatly improves the graphics: https://www.youtube.com/watch?v=7X8yh_Se6yg
Doomsday 1.9 requires fmodex, and installing just doomsday-1.9 fails, since there isn't fmodex in the AUR. There is however, fmodex-devel, which I tried to install before installing doomsday-1.9, which also fails with the error: "Makepkg was unable to build"
Can anyone help me get past these steps so that I might get doomsday/snowberry and the texture packs installed?
Thanks!