[Utilite] Different libgl options.

This forum is for topics dealing with problems with software specifically in the ARMv7h repo.

[Utilite] Different libgl options.

Postby oppsig » Thu Jan 22, 2015 12:01 am

When installing package xf86-video-fbdev, lxde or kodi i get this question.
What are the different options here? Will they affect hardware acceleration?
Unsure what libgl package to grab.

$this->bbcode_second_pass_code('', '
:: There are 5 providers available for libgl:
:: Repository extra
1) mesa-libgl
:: Repository alarm
2) gpu-viv-bin-mx6q-dfb 3) gpu-viv-bin-mx6q-fb 4) gpu-viv-bin-mx6q-wl
5) gpu-viv-bin-mx6q-x11

Enter a number (default=1):
looking for conflicting packages...
')
oppsig
 
Posts: 14
Joined: Wed Jan 21, 2015 11:53 pm

Re: [Utilite] Different libgl options.

Postby pepedog » Thu Jan 22, 2015 12:47 am

If you use kodi/xbmc then you need gpu-viv-bin-mx6q-fb, then you manually need a symlink.
Desktop only install mesa-libgl. Running xbmc/kodi from desktop is annoying
pepedog
Developer
 
Posts: 2431
Joined: Mon Jun 07, 2010 3:30 pm
Location: London UK


Return to ARMv7h

Who is online

Users browsing this forum: No registered users and 16 guests